| Poll | Players |
|---|---|
| 06:32 UTC | 0 |
| 02:31 UTC | 1 |
| 4 Nov, 22:31 UTC | 4 |
| 4 Nov, 18:30 UTC | 1 |
| 4 Nov, 14:29 UTC | 2 |
| 4 Nov, 10:28 UTC | 4 |
| 4 Nov, 06:27 UTC | 1 |
| 4 Nov, 02:25 UTC | 1 |
| 3 Nov, 22:25 UTC | 3 |
| 3 Nov, 18:24 UTC | 2 |
| 3 Nov, 14:22 UTC | 3 |
| 3 Nov, 10:20 UTC | 2 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Fight through procedurally generated levels - from haunted dungeons to futuristic space stations. Choose from 14 unique characters, crush your enemies, gather loot, face deadly bosses, and return to a growing village hub where permanent upgrades await. The demons watch. The angels wait. You fight.

New playable character - Soul Eater! (25 Oct 2026): Players peaked at 2.3× the week before's average. Since it came out, players averaged 27% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| New playable character - Soul Eater!25 Oct 2026 · week before: 5 of 7 days; 6.9 of 7 days so far | 7 (2.3×) | −27% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 2 | 0 | −11.6% | 6 |
| October 2026Oct 2026 (from 20 Oct) | 2 | — | — | 7 |
Average and peak concurrent players each month, and the change in average players from the month before.