| Poll | Players |
|---|---|
| 05:47 UTC | 161 |
| 01:45 UTC | 272 |
| 30 Oct, 21:45 UTC | 213 |
| 30 Oct, 17:44 UTC | 117 |
| 30 Oct, 13:43 UTC | 127 |
| 30 Oct, 09:43 UTC | 130 |
| 30 Oct, 05:42 UTC | 188 |
| 30 Oct, 01:41 UTC | 224 |
| 29 Oct, 21:40 UTC | 169 |
| 29 Oct, 18:39 UTC | 118 |
| 29 Oct, 14:38 UTC | 108 |
| 29 Oct, 10:38 UTC | 110 |
| 29 Oct, 06:37 UTC | 151 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchOctober 2023 | 279 | — | The busier of its first two months |
| 3 months onJanuary 2024 | 167 | 60% | Holds players well (better than 84% of 9,121 other games) |
| 12 months onOctober 2024 | 159 | 57% | Holds players well (better than 84% of 7,653 other games) |
Resonite kept 60% of the average players it had at its launch in October 2023 after 3 months and 57% after 12 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 22 Oct) | 157 | −14 | −8.2% | 314 |
| September 2026Sept 2026 | 171 | +1 | +0.8% | 301 |
| August 2026Aug 2026 | 170 | +10 | +6.4% | 339 |
| July 2026Jul 2026 | 160 | −13 | −7.3% | 311 |
| June 2026Jun 2026 | 172 | +1 | +0.5% | 322 |
| May 2026May 2026 | 171 | −5 | −2.6% | 386 |
| April 2026Apr 2026 | 176 | −3 | −2% | 318 |
| March 2026Mar 2026 | 180 | −15 | −7.7% | 396 |
| February 2026Feb 2026 | 194 | +15 | +8.1% | 333 |
| January 2026Jan 2026 | 180 | +12 | +6.8% | 334 |
| December 2025Dec 2025 | 168 | −20 | −10.8% | 322 |
| November 2025Nov 2025 | 189 | +6 | +3.1% | 334 |
| October 2025Oct 2025 | 183 | −11 | −5.6% | 439 |
| September 2025Sept 2025 | 194 | +24 | +14.4% | 383 |
| August 2025Aug 2025 | 169 | +31 | +22.1% | 444 |
| July 2025Jul 2025 | 139 | −10 | −6.8% | 258 |
| June 2025Jun 2025 | 149 | −3 | −1.8% | 335 |
| May 2025May 2025 | 152 | +10 | +7.1% | 254 |
| April 2025Apr 2025 | 142 | −12 | −7.9% | 257 |
| March 2025Mar 2025 | 154 | −23 | −13.1% | 285 |
| February 2025Feb 2025 | 177 | +18 | +11% | 317 |
| January 2025Jan 2025 | 159 | +5 | +3.3% | 341 |
| December 2024Dec 2024 | 154 | +5 | +3.1% | 330 |
| November 2024Nov 2024 | 150 | −9 | −5.7% | 340 |
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2024Oct 2024 | 159 | −7 | −4.2% | 307 |
| September 2024Sept 2024 | 165 | −13 | −7.1% | 316 |
| August 2024Aug 2024 | 178 | +10 | +5.8% | 323 |
| July 2024Jul 2024 | 168 | −44 | −20.7% | 299 |
| June 2024Jun 2024 | 212 | +21 | +10.8% | 384 |
| May 2024May 2024 | 192 | +19 | +10.9% | 405 |
| April 2024Apr 2024 | 173 | −1 | −0.3% | 323 |
| March 2024Mar 2024 | 173 | −10 | −5.7% | 308 |
| February 2024Feb 2024 | 184 | +17 | +10.1% | 333 |
| January 2024Jan 2024 | 167 | +7 | +4.1% | 383 |
| December 2023Dec 2023 | 161 | −23 | −12.3% | 315 |
| November 2023Nov 2023 | 183 | −95 | −34.3% | 324 |
| October 2023Oct 2023 | 279 | — | — | 711 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.
2026.10.29.1239 - Babble Frame Runtime support, Frame tweaks & fixes (29 Oct 2026): Players peaked at 1.8× the week before's average. Since it came out, players averaged 15% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| 2026.10.29.1239 - Babble Frame Runtime support, Frame tweaks & fixes29 Oct 2026 · week before: 6.9 of 7 days; 1.4 of 7 days so far | 272 (1.8×) | +15% |
| 2026.10.27.1325 - Frame controller & eye tracking support, PLY, SPZ & SOG format27 Oct 2026 · week before: 5.3 of 7 days; 3.3 of 7 days so far; next update 2 days later | 272 (1.7×) | +2% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
Enter a novel digital universe with infinite possibilities. Whether you resonate with people around the world in a casual conversation, playing games and socializing or you riff off each other when creating anything from art to programming complex games, you'll find your place here.
