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Achievements
42None hidden
Average Unlock Rate
7%of owners, per achievement
Rare (Under 5%)
3276% of the list
Rarest
0.1%Blowin' raspberries
Most Common
81%Cadet
| Unlocked by | Achievements | Share |
|---|---|---|
| Under 1% | 19 | |
| 1–5% | 13 | |
| 5–20% | 6 | |
| 20–50% | 3 | |
| 50% and over | 1 |
| # | Achievement | Unlocked |
|---|---|---|
| 1 | CadetComplete basic training | 81% |
| 2 | Casual GetawaySurvive any Bomb Extract mission on Casual difficulty | 45% |
| 3 | Average ExitSurvive any Bomb Extract mission on Average difficulty | 33% |
| 4 | IndustrialComplete Rust Belt Industrial mission on average or higher | 26% |
| 5 | ForestComplete Pacific Northwest Forest mission on average or higher | 18% |
Share of the game’s Steam owners who unlocked each achievement, checked 4 Nov 2026. Steam counts owners who never played, so rates run low. How we count
| 6 | BunkerComplete Great Basin Base mission on average or higher | 18% |
| 7 | Suited UpFully customise a characters appearance; uniform, headware, faceware and gloves | 14% |
| 8 | Skilled ExtractSurvive any Bomb Extract mission on Skilled difficulty | 10% |
| 9 | Casual EncounterComplete any Survival mission on Casual difficulty | 5% |
| 10 | Do Not DisturbComplete a mission without triggering the disciple | 5% |
| 11 | Express DeliveryCarry a spare progression item all the way to the extract zone | 4% |
| 12 | 13th DiscipleDefeat 12 disciples in Bomb Extract on average or higher | 3% |
| 13 | ScavengerCollect 200 Scrap pickups | 3% |
| 14 | Insane EscapeSurvive any Bomb Extract mission on Insane difficulty | 3% |
| 15 | Average Hold outComplete any Survival mission on Average difficulty | 2% |
| 16 | Tooled UpEquip an alternate primary weapon for each player class | 2% |
| 17 | KDRCure 350 infected in a single survival mission | 2% |
| 18 | Means of ProductionComplete Industrial Center mission on average or higher | 2% |
| 19 | Last man standingSurvive a wave when the rest of your team has been downed | 2% |
| 20 | In the zoneCapture all the defence zones in a survival mission on average or higher | 2% |
| 21 | Animal ControlCure 200 infected dogs | 1% |
| 22 | Holiday CampComplete Forest Campground mission on average or higher | 1% |
| 23 | Skilled EnduranceComplete any Survival mission on Skilled difficulty | 1% |
| 24 | OfficerReach the Second Lieutenant officer rank | 0.9% |
| 25 | Marching OrdersCure 500 infected soldiers | 0.7% |
| 26 | Insane SurvivalComplete any Survival mission on Insane difficulty | 0.6% |
| 27 | Industrial RevolutionSurvive Rust Belt Industrial mission on insane | 0.5% |
| 28 | Heavy IndustryComplete Industrial Center mission on insane | 0.5% |
| 29 | WildernessComplete Forest Campground mission on insane | 0.4% |
| 30 | TrailblazerSurvive Pacific Northwest Forest mission on insane | 0.4% |
| 31 | HermitSurvive Great Basin Base mission on insane | 0.4% |
| 32 | Doctors OrdersCure 20,000 total infected | 0.4% |
| 33 | ColonelReach the Colonel officer rank | 0.4% |
| 34 | VeteranComplete 100 Bomb Extract missions | 0.3% |
| 35 | Zoned outCapture 100 survival defence zones | 0.2% |
| 36 | SurvivalistComplete 50 successful survival missions | 0.2% |
| 37 | UrbaniteComplete Big City Center mission on insane | 0.1% |
| 38 | Uncommon coldCure 250 infected spitters | 0.1% |
| 39 | MetropolitanComplete Major Metropolis mission on average or higher | 0.1% |
| 40 | MayorSurvive Major Metropolis mission on insane | 0.1% |
| 41 | City slickerComplete Big City Center mission on average or higher | 0.1% |
| 42 | Blowin' raspberriesCure 250 infected poppers | 0.1% |
Codename CURE II is a co-operative first person shooter set in the aftermath of a zombie apocalypse. Create an elite military squad with up to five players and fight your way through hordes of zombies in a variety of dynamic objective missions.
