Elvenfoundry is a VR factory simulation game with explicit sexual content, that focuses on physics and realistic character interactions. Build and optimize a factory, automate and unlock tools to play and experiment with your favorite elves, and maybe even some company workers.

| Poll | Players |
|---|---|
| 19:21 UTC | 3 |
| 15:20 UTC | 5 |
| 11:19 UTC | 1 |
| 08:13 UTC | 1 |
| 04:12 UTC | 2 |
| 00:12 UTC | 3 |
| 29 Oct, 20:03 UTC | 2 |
| 29 Oct, 16:02 UTC | 2 |
| 29 Oct, 12:02 UTC | 2 |
| 29 Oct, 08:01 UTC | 2 |
| 29 Oct, 05:03 UTC | 1 |
| 29 Oct, 01:00 UTC | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Elvenfoundry 1.5.2: Translations and Discord (30 Oct 2026): Players peaked at 3.3× the week before's average. Since it came out, players averaged 100% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| Elvenfoundry 1.5.2: Translations and Discord30 Oct 2026 · week before: 6.4 of 7 days; 0.4 of 7 days so far | 5 (3.3×) | +100% |
| Elvenfoundry 1.5: New UI + flatscreen overhaul part 3 + more29 Oct 2026 · week before: 5.2 of 7 days; 1.5 of 7 days so far; next update a day later | 5 (3.8×) | +77% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 24 Oct) | 2 | — | — | 5 |
Average and peak concurrent players each month, and the change in average players from the month before.