Powerplay is an RTS with a focus on resources and industry. Create supply chains, transport, and explore in this thrilling base builder. Grow into a powerful industrial nation, but don't spread too thin! Resources are finite and "the others" can reclaim what is theirs at any time.

| Poll | Players |
|---|---|
| 29 Oct, 22:47 UTC | 5 |
| 29 Oct, 18:46 UTC | 5 |
| 29 Oct, 14:44 UTC | 4 |
| 29 Oct, 10:44 UTC | 4 |
| 29 Oct, 06:43 UTC | 2 |
| 29 Oct, 02:42 UTC | 2 |
| 29 Oct, 01:00 UTC | 1 |
| 28 Oct, 20:59 UTC | 3 |
| 28 Oct, 16:59 UTC | 1 |
| 28 Oct, 12:58 UTC | 1 |
| 28 Oct, 08:46 UTC | 2 |
| 28 Oct, 04:45 UTC | 2 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Version 0.3.3 (29 Oct 2026): Players peaked at 1.9× the week before's average. Since it came out, players averaged 37% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| Version 0.3.329 Oct 2026 · 0.9 of 7 days so far | 5 (1.9×) | +37% |
| Version 0.3.227 Oct 2026 · 2.9 of 7 days so far; next update 2 days later | 5 (1.7×) | −3% |
| Version 0.3.126 Oct 2026 · 4 of 7 days so far; next update a day later | 5 (1.7×) | −3% |
| Version 0.3.024 Oct 2026 · 5.9 of 7 days so far; next update 2 days later | 7 (2.7×) | +12% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) | 3 | — | — | 7 |
| August 2026Aug 2026 | 5 | — | — | 22 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.