CODE OR DIE! Hack enemy systems & survive the security response by engineering lethal bullet-heaven algorithms. Your brain power determines your firepower across 190+ programming nodes. Debug your failures. Optimize your code. Complete the heist. HACK THE PLANET!

| Month | Peak | Average | Polls |
|---|---|---|---|
| October 2026 | 9 | 5 | 10 |
| September 2026 | 38 | 10 | Archive |
| August 2026 | 27 | 10 | Archive |
| July 2026 | 44 | 21 | Archive |
| June 2026 | 55 | 26 | Archive |
| May 2026 | 47 | 19 | Archive |
| April 2026 | 75 | 34 | Archive |
| March 2026 | 384 | 89 | Archive |
| February 2026 | 26 | 9 | Archive |
| January 2026 | 31 | 11 | Archive |
| December 2025 | 66 | 27 | Archive |
| November 2025 | 23 | 12 | Archive |
| October 2025 | 64 | 24 | Archive |
| September 2025 | 89 | 25 | Archive |
| August 2025 | 118 | 37 | Archive |
| July 2025 | 104 | 37 | Archive |
| June 2025 | 248 | 124 | Archive |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
The average and peak number of people in the game on Steam in each calendar month before our own collection began. These figures come from a licensed historical archive, not from our own polls.
Source: Licensed historical archive, Monthly player history. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchMarch 2026 | 89 | — | The busier of its first two months |
| 3 months onJune 2026 | 26 | 29% | About average (better than 57% of 9,259 other games) |
| 12 months onMarch 2027 | — | — | Not over yet |
Net.Attack() - Code or Die! kept 29% of the average players it had at its launch in March 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (from 22 Oct) | 5 | −5 | −48.4% | 9 |
| September 2026Sept 2026 | 10 | 0 | −5.2% | 38 |
| August 2026Aug 2026 | 10 | −11 | −50.8% | 27 |
| July 2026Jul 2026 | 21 | −4 | −16.7% | 44 |
| June 2026Jun 2026 | 26 | +7 | +34.3% | 55 |
| May 2026May 2026 | 19 | −15 | −44.2% | 47 |
| April 2026Apr 2026 | 34 | −55 | −62% | 75 |
| March 2026Mar 2026 | 89 | +80 | +895.5% | 384 |
| February 2026Feb 2026 | 9 | −2 | −19% | 26 |
| January 2026Jan 2026 | 11 | −16 | −59.6% | 31 |
| December 2025Dec 2025 | 27 | +16 | +137.3% | 66 |
| November 2025Nov 2025 | 12 | −12 | −50.9% | 23 |
| October 2025Oct 2025 | 24 | −1 | −4% | 64 |
| September 2025Sept 2025 | 25 | −12 | −33.1% | 89 |
| August 2025Aug 2025 | 37 | 0 | −1% | 118 |
| July 2025Jul 2025 | 37 | −86 | −70% | 104 |
| June 2025Jun 2025 | 124 | — | — | 248 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.