| Poll | Players |
|---|---|
| 09:28 UTC | 1 |
| 05:27 UTC | 3 |
| 01:26 UTC | 2 |
| 14 Nov, 23:15 UTC | 5 |
| 14 Nov, 19:14 UTC | 4 |
| 14 Nov, 15:13 UTC | 4 |
| 14 Nov, 11:12 UTC | 3 |
| 14 Nov, 07:11 UTC | 0 |
| 14 Nov, 03:10 UTC | 5 |
| 13 Nov, 23:09 UTC | 5 |
| 13 Nov, 21:52 UTC | 3 |
| 13 Nov, 17:51 UTC | 4 |
| 13 Nov, 13:50 UTC | 4 |
| 13 Nov, 09:49 UTC | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJanuary 2026 | 35 | — | The busier of its first two months |
| 3 months onApril 2026 | 4 | 12% | Loses players fast (better than 19% of 9,242 other games) |
| 12 months onJanuary 2027 | — | — | Not over yet |
Strategos kept 12% of the average players it had at its launch in January 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
Strategos is a real-time tactics wargame set in classical antiquity. Simulate large-scale battles with over 120 factions, and 250+ units, from the ancient world. Create custom battles, or take command of historical ones.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 4 | +2 | +93.5% | 9 |
| October 2026Oct 2026 (from 23 Oct) | 2 | 0 | −17.1% | 10 |
| September 2026Sept 2026 | 2 | −1 | −37.3% | 7 |
| August 2026Aug 2026 | 4 | 0 | +5.5% | 11 |
| July 2026Jul 2026 | 3 | 0 | +5.9% | 13 |
| June 2026Jun 2026 | 3 | −1 | −19.8% | 12 |
| May 2026May 2026 | 4 | 0 | −4% | 15 |
| April 2026Apr 2026 | 4 | −2 | −29.1% | 12 |
| March 2026Mar 2026 | 6 | −6 | −51.4% | 17 |
| February 2026Feb 2026 | 12 | −23 | −65.3% | 38 |
| January 2026Jan 2026 | 35 | — | — | 75 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.
Minor Fixes (4 Nov 2026): Players peaked at 2.8× the week before's average. In the week after, players averaged 13% more than the week before. Another update came 5 days later, so that week is partly its doing.
| Update | Peak After | Change |
|---|---|---|
| Start Button hotfix on two battle maps, map campaign various fixes and balance15 Nov 2026 · week before: 6.9 of 7 days; 0.4 of 7 days so far | 3 (0.9×) | −41% |
| Optimizations, minor fixes13 Nov 2026 · 1.5 of 7 days so far; next update a day later | 5 (1.4×) | −9% |
| Various fixes11 Nov 2026 · week before: 6.9 of 7 days; 4.4 of 7 days so far; next update 3 days later | 6 (1.6×) | −8% |
| Minor Map Campaign updates and bug fixes9 Nov 2026 · week before: 6.9 of 7 days; 5.5 of 7 days so far; next update a day later | 6 (1.6×) | −13% |
| Minor Fixes4 Nov 2026 · next update 5 days later | 9 (2.8×) | +13% |
| Reduced Install Size, Bug fixes, various other changes2 Nov 2026 · week before: 6.8 of 7 days; next update 2 days later | 9 (3.8×) | +67% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count