| Hour | Peak | Average | Polls |
|---|---|---|---|
| 00:00 UTC | 4 | 4 | 1 |
| 12 Nov, 20:00 UTC | 7 | 7 | 1 |
| 12 Nov, 16:00 UTC | 8 | 8 | 1 |
| 12 Nov, 12:00 UTC | 10 | 10 | 1 |
| 12 Nov, 08:00 UTC | 6 | 6 | 1 |
| 12 Nov, 04:00 UTC | 5 | 5 | 1 |
| 12 Nov, 00:00 UTC | 3 | 3 | 1 |
| 11 Nov, 20:00 UTC | 16 | 16 | 1 |
| 11 Nov, 16:00 UTC | 15 | 15 | 1 |
| 11 Nov, 12:00 UTC | 10 | 10 | 1 |
| 11 Nov, 08:00 UTC | 10 | 10 | 1 |
| 11 Nov, 04:00 UTC | 4 | 4 | 1 |
| 11 Nov, 00:00 UTC | 2 | 2 | 1 |
| 10 Nov, 20:00 UTC | 7 | 7 | 1 |
| 10 Nov, 16:00 UTC | 11 | 11 | 1 |
| 10 Nov, 12:00 UTC | 11 | 11 | 1 |
| 10 Nov, 08:00 UTC | 9 | 9 | 1 |
| 10 Nov, 04:00 UTC | 8 | 8 | 1 |
| 10 Nov, 00:00 UTC | 0 | 0 | 1 |
| 9 Nov, 20:00 UTC | 11 | 11 | 1 |
| 9 Nov, 16:00 UTC | 12 | 12 | 1 |
| 9 Nov, 12:00 UTC | 12 | 12 | 1 |
| 9 Nov, 08:00 UTC | 15 | 15 | 1 |
| 9 Nov, 04:00 UTC | 10 | 10 | 1 |
| 9 Nov, 00:00 UTC | 13 | 13 | 1 |
| 8 Nov, 20:00 UTC | 26 | 26 | 1 |
| 8 Nov, 16:00 UTC | 28 | 28 | 1 |
| 8 Nov, 12:00 UTC | 27 | 27 | 1 |
| 8 Nov, 08:00 UTC | 20 | 20 | 1 |
| 8 Nov, 04:00 UTC | 13 | 13 | 1 |
| 8 Nov, 00:00 UTC | 19 | 19 | 1 |
| 7 Nov, 20:00 UTC | 31 | 31 | 1 |
| 7 Nov, 16:00 UTC | 28 | 28 | 1 |
| 7 Nov, 12:00 UTC | 23 | 23 | 1 |
| 7 Nov, 08:00 UTC | 19 | 19 | 1 |
| 7 Nov, 04:00 UTC | 10 | 10 | 1 |
| 7 Nov, 00:00 UTC | 16 | 16 | 1 |
| 6 Nov, 20:00 UTC | 21 | 21 | 1 |
| 6 Nov, 16:00 UTC | 17 | 17 | 1 |
| 6 Nov, 12:00 UTC | 12 | 12 | 1 |
| 6 Nov, 08:00 UTC | 5 | 5 | 1 |
| 6 Nov, 04:00 UTC | 8 | 8 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchApril 2026 | 114 | — | The busier of its first two months |
| 3 months onJuly 2026 | 27 | 24% | About average (better than 49% of 9,243 other games) |
| 12 months onApril 2027 | — | — | Not over yet |
DarkSwitch kept 24% of the average players it had at its launch in April 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
DarkSwitch is a vertical survival city builder. Build a city on a great tree and defend it against the Fog. Face the challenges of limited real estate, scarce resources, and tough moral choices as you seek to uncover the mystery of the Shroud. The Tree Provides! The Tree Protects! The Tree Prevails!

Update 1.2.3 - Optimization and Quest Fixes (6 Nov 2026): Players peaked at 1.8× the week before's average. Since it came out, players averaged 22% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Update 1.2.3 - Optimization and Quest Fixes6 Nov 2026 · week before: 6.9 of 7 days; 6.6 of 7 days so far | 31 (1.8×) | −22% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 14 | +1 | +9.8% | 40 |
| October 2026Oct 2026 | 13 | −1 | −9.6% | 41 |
| September 2026Sept 2026 | 15 | 0 | −3.3% | 47 |
| August 2026Aug 2026 | 15 | −12 | −44.7% | 48 |
| July 2026Jul 2026 | 27 | 0 | −1% | 85 |
| June 2026Jun 2026 | 27 | −10 | −25.9% | 70 |
| May 2026May 2026 | 37 | −77 | −67.5% | 90 |
| April 2026Apr 2026 | 114 | — | — | 431 |
Average and peak concurrent players each month, and the change in average players from the month before. Months up to October 2026 are from a licensed historical archive.