| Poll | Players |
|---|---|
| 05:10 UTC | 16 |
| 01:09 UTC | 12 |
| 30 Oct, 21:08 UTC | 7 |
| 30 Oct, 17:07 UTC | 21 |
| 30 Oct, 13:05 UTC | 16 |
| 30 Oct, 09:03 UTC | 21 |
| 30 Oct, 05:02 UTC | 11 |
| 30 Oct, 01:01 UTC | 4 |
| 29 Oct, 21:00 UTC | 15 |
| 29 Oct, 16:58 UTC | 26 |
| 29 Oct, 12:56 UTC | 27 |
| 29 Oct, 08:55 UTC | 17 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
A free multiplayer pixel survival game. Start with nothing and take everything: fish, farm, build a home, fight bosses and other players. The map gets wiped, but your character keeps its progress.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 23 Oct) | 17 | — | — | 43 |
| January 2025Jan 2025 | 7 | — | — | 27 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.
Towns, alliances and classes: the biggest Piworld update yet (28 Oct 2026): Players peaked at 1.5× the week before's average. Since it came out, players averaged 18% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Towns, alliances and classes: the biggest Piworld update yet28 Oct 2026 · week before: 5.2 of 7 days; 3.1 of 7 days so far | 27 (1.5×) | −18% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count