Experience an ARPG's rapid ascension to power in minutes, packed with savage, survivors-like action and devastating sword & sorcery combat. Perfect your builds through Dark Ritual runs that will decide humanity's future as you battle endless hordes across haunting ruins and cursed kingdoms.

| Poll | Players |
|---|---|
| 04:02 UTC | 105 |
| 00:00 UTC | 133 |
| 30 Oct, 19:05 UTC | 183 |
| 30 Oct, 15:04 UTC | 140 |
| 30 Oct, 14:12 UTC | 122 |
| 30 Oct, 10:11 UTC | 79 |
| 30 Oct, 06:10 UTC | 57 |
| 30 Oct, 02:09 UTC | 98 |
| 29 Oct, 22:08 UTC | 133 |
| 29 Oct, 18:07 UTC | 127 |
| 29 Oct, 14:07 UTC | 101 |
| 29 Oct, 10:06 UTC | 76 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchMay 2025 | 1,773 | — | The busier of its first two months |
| 3 months onAugust 2025 | 179 | 10% | Loses players fast (better than 14% of 9,121 other games) |
| 12 months onMay 2026 | 74 | 4.1% | Loses players fast (better than 6% of 7,653 other games) |
Conquest Dark kept 10% of the average players it had at its launch in May 2025 after 3 months and 4.1% after 12 months. Monthly averages, ranked against every game we can score. How we count
0.21.7 - Early Access Minor Update (30 Oct 2026): Players peaked at 1.5× the week before's average. Since it came out, players averaged 12% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| 0.21.7 - Early Access Minor Update30 Oct 2026 · week before: 6.8 of 7 days; 0.6 of 7 days so far | 183 (1.5×) | +12% |
| 0.21.6 - Early Access Minor Update27 Oct 2026 · week before: 5.1 of 7 days; 3.5 of 7 days so far; next update 3 days later | 183 (1.4×) | −11% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 22 Oct) | 123 | −43 | −25.9% | 214 |
| September 2026Sept 2026 | 166 | +54 | +48.8% | 457 |
| August 2026Aug 2026 | 111 | +54 | +93.4% | 251 |
| July 2026Jul 2026 | 58 | −1 | −2% | 109 |
| June 2026Jun 2026 | 59 | −15 | −20% | 118 |
| May 2026May 2026 | 74 | −16 | −18.3% | 142 |
| April 2026Apr 2026 | 90 | +44 | +96.6% | 188 |
| March 2026Mar 2026 | 46 | −78 | −63% | 106 |
| February 2026Feb 2026 | 124 | +34 | +37.4% | 452 |
| January 2026Jan 2026 | 90 | −98 | −52.3% | 198 |
| December 2025Dec 2025 | 189 | −7 | −3.7% | 433 |
| November 2025Nov 2025 | 196 | +76 | +62.8% | 757 |
| October 2025Oct 2025 | 120 | −11 | −8.5% | 338 |
| September 2025Sept 2025 | 131 | −47 | −26.5% | 346 |
| August 2025Aug 2025 | 179 | −11 | −5.8% | 499 |
| July 2025Jul 2025 | 190 | −212 | −52.8% | 426 |
| June 2025Jun 2025 | 402 | −1,371 | −77.3% | 925 |
| May 2025May 2025 | 1,773 | — | — | 6,593 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.