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| Poll | Players |
|---|---|
| 09:49 UTC | 1 |
| 05:46 UTC | 7 |
| 01:46 UTC | 8 |
| 1 Nov, 21:43 UTC | 10 |
| 1 Nov, 17:41 UTC | 5 |
| 1 Nov, 16:21 UTC | 6 |
| 1 Nov, 12:17 UTC | 7 |
| 1 Nov, 08:14 UTC | 9 |
| 1 Nov, 06:51 UTC | 6 |
| 1 Nov, 02:50 UTC | 10 |
| 31 Oct, 22:50 UTC | 11 |
| 31 Oct, 18:49 UTC | 19 |
| 31 Oct, 14:48 UTC | 9 |
| 31 Oct, 14:05 UTC | 7 |
| 31 Oct, 10:04 UTC | 0 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
A turn-based RPG, except it's also chess! Every capture becomes a 1v1 battle decided by stats, elements and abilities. Build your team, climb the roguelite campaign, or duel friends and CPUs.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 7 | −4 | −35.5% | 10 |
| October 2026Oct 2026 (from 27 Oct) | 11 | — | — | 23 |
Average and peak concurrent players each month, and the change in average players from the month before.
Patch Notes (v0.1.4) (1 Nov 2026): Since it came out, players averaged 40% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Patch Notes (v0.1.4)1 Nov 2026 · week before: 4.8 of 7 days; 0.9 of 7 days so far | 10 (1.0×) | −40% |
| Patch Notes (v0.1.3)31 Oct 2026 · week before: 3.8 of 7 days; 1.8 of 7 days so far; next update a day later | 19 (1.8×) | −23% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count