Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 26328867
Update posts
27 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
22 daysMiddle gap across the last 3 builds we saw
| Build | Went live | Patch notes |
|---|---|---|
| 26328867 | 5.1 Update — A Big Classic Mode Overhaul | |
| 26164427 | None posted | |
| 25667108 | October 2 Update — Homing Mines, Jewel Display & Demo Achievement |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 2 Oct 2026 | October 2 Update — Homing Mines, Jewel Display & Demo Achievement Patch notes |
| 28 Sept 2026 | September 28 Update — Tier 10 Flow, Coin Cap & Late-Game Performance Patch notes |
| 26 Sept 2026 | September 26 Update — Critical Hits, Poison & QoL Patch notes |
| 17 Sept 2026 | September 17 Update — Turrets & Combat Stability Patch notes |
| 16 Sept 2026 | September 16 Update — Hidden Raids & Chronicle Rewards Patch notes |
Re:Blade is an incremental action game where your cursor is your blade. Choose Awakening effects, upgrade your sword, and defeat Raid bosses.

| 15 Sept 2026 | September 15 Update — One Chronicle for Every Weapon Patch notes |
| 13 Sept 2026 | September 13 Update — Shared Jewels & Special Awakening Patch notes |
| 10 Sept 2026 | September 10 Update — Camera, Sacred Awakening & Hero Summoning Fixes Patch notes |
| 7 Sept 2026 | September 8 Update — Combat Performance and Growth Limits Patch notes |
| 6 Sept 2026 | The First Major Update Update |
| 25 Jun 2026 | Patch Notes — Performance Stabilization & Major Spawn Lag Fix Patch notes |
| 31 May 2026 | Patch Notes — Awakening Effect Fixes & Balance Patch notes |
| 30 May 2026 | Patch Notes — Retroactive Achievements & Bug Fixes Patch notes |
| 29 May 2026 | Patch Notes — Ice Tree & Overall Optimization Patch notes |
| 28 May 2026 | Patch Notes — Max FPS & V-Sync Options Added Patch notes |
| 27 May 2026 | Patch Notes — Bug Fixes & Sound Adjustment Patch notes |
| 26 May 2026 | Hotfix — Awakening Coin Accrual Fix & QoL Improvements Patch notes |
| 26 May 2026 | Hotfix — Awakening Menu Malfunction Fixed Patch notes |
| 25 May 2026 | Update — Awakening System Rework & Enlightenment Rework Update |
| 20 May 2026 | 🛠️ Day 2 Hotfix — Late-Game Wall, Auto-Buy & QoL Patch notes |
| 19 May 2026 | Day 1 Hotfix Is Live — 11 Fixes Update |
| 19 May 2026 | Day 1 Hotfix + What's Being Worked On Update |
| 4 Feb 2026 | Re:Blade – February 4 Update Patch notes |
| 3 Feb 2026 | Re:Blade Demo Update – Enlightenment System Added & Improvements Patch notes |
| 29 Jan 2026 | Demo Update – Patch #2 Patch notes |
| 28 Jan 2026 | Demo Update – Patch #1 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count