Re:Blade is an incremental action game where your cursor is your blade. Choose Awakening effects, upgrade your sword, and defeat Raid bosses.

Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 26355783
Update posts
28 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
7 daysMiddle gap across the last 5 builds we saw
| Build | Went live | Patch notes |
|---|---|---|
| 26355783 | None posted | |
| 26345969 | 5.1.01 Update — Ascension T20 Unlocked · Re-Awakening · Roguelike Improvements | |
| 26328867 | 5.1 Update — A Big Classic Mode Overhaul | |
| 26164427 | None posted | |
| 25667108 | October 2 Update — Homing Mines, Jewel Display & Demo Achievement |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 2 Oct 2026 | October 2 Update — Homing Mines, Jewel Display & Demo Achievement Patch notes |
| 28 Sept 2026 | September 28 Update — Tier 10 Flow, Coin Cap & Late-Game Performance Patch notes |
| 26 Sept 2026 | September 26 Update — Critical Hits, Poison & QoL Patch notes |
| 17 Sept 2026 | September 17 Update — Turrets & Combat Stability Patch notes |
| 16 Sept 2026 | September 16 Update — Hidden Raids & Chronicle Rewards Patch notes |
| 15 Sept 2026 | September 15 Update — One Chronicle for Every Weapon Patch notes |
| 13 Sept 2026 | September 13 Update — Shared Jewels & Special Awakening Patch notes |
| 10 Sept 2026 | September 10 Update — Camera, Sacred Awakening & Hero Summoning Fixes Patch notes |
| 7 Sept 2026 | September 8 Update — Combat Performance and Growth Limits Patch notes |
| 6 Sept 2026 | The First Major Update Update |
| 25 Jun 2026 | Patch Notes — Performance Stabilization & Major Spawn Lag Fix Patch notes |
| 31 May 2026 | Patch Notes — Awakening Effect Fixes & Balance Patch notes |
| 30 May 2026 | Patch Notes — Retroactive Achievements & Bug Fixes Patch notes |
| 29 May 2026 | Patch Notes — Ice Tree & Overall Optimization Patch notes |
| 28 May 2026 | Patch Notes — Max FPS & V-Sync Options Added Patch notes |
| 27 May 2026 | Patch Notes — Bug Fixes & Sound Adjustment Patch notes |
| 26 May 2026 | Hotfix — Awakening Coin Accrual Fix & QoL Improvements Patch notes |
| 26 May 2026 | Hotfix — Awakening Menu Malfunction Fixed Patch notes |
| 25 May 2026 | Update — Awakening System Rework & Enlightenment Rework Update |
| 20 May 2026 | 🛠️ Day 2 Hotfix — Late-Game Wall, Auto-Buy & QoL Patch notes |
| 19 May 2026 | Day 1 Hotfix Is Live — 11 Fixes Update |
| 19 May 2026 | Day 1 Hotfix + What's Being Worked On Update |
| 4 Feb 2026 | Re:Blade – February 4 Update Patch notes |
| 3 Feb 2026 | Re:Blade Demo Update – Enlightenment System Added & Improvements Patch notes |
| 29 Jan 2026 | Demo Update – Patch #2 Patch notes |
| 28 Jan 2026 | Demo Update – Patch #1 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count