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| Poll | Players |
|---|---|
| 04:48 UTC | 5 |
| 00:47 UTC | 3 |
| 14 Nov, 20:46 UTC | 6 |
| 14 Nov, 16:45 UTC | 1 |
| 14 Nov, 12:45 UTC | 4 |
| 14 Nov, 08:44 UTC | 5 |
| 14 Nov, 04:43 UTC | 5 |
| 14 Nov, 00:42 UTC | 6 |
| 13 Nov, 20:41 UTC | 4 |
| 13 Nov, 16:40 UTC | 4 |
| 13 Nov, 12:40 UTC | 4 |
| 13 Nov, 08:39 UTC | 3 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 4 | 0 | +2.1% | 8 |
| October 2026Oct 2026 (from 19 Oct) | 4 | — | — | 7 |
Average and peak concurrent players each month, and the change in average players from the month before.
Update notes for 13.1p "15 years of HyperRogue" (7 Nov 2026): Players peaked at 2.2× the week before's average. In the week after, players averaged 16% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| Update notes for 13.1p "15 years of HyperRogue"7 Nov 2026 · week before: 6.7 of 7 days | 8 (2.2×) | +16% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
Time moves when you move in a truly non-Euclidean world
