| 6 hours from | Peak | Average | Polls |
|---|---|---|---|
| 8 Nov, 00:00 UTC | 1 | 1 | 1 |
| 7 Nov, 00:00 UTC | 0 | 0 | 1 |
| 6 Nov, 00:00 UTC | 0 | 0 | 1 |
| 5 Nov, 00:00 UTC | 0 | 0 | 1 |
| 4 Nov, 00:00 UTC | 0 | 0 | 1 |
| 3 Nov, 00:00 UTC | 1 | 1 | 1 |
| 2 Nov, 00:00 UTC | 0 | 0 | 1 |
| 1 Nov, 00:00 UTC | 1 | 1 | 1 |
| 31 Oct, 00:00 UTC | 1 | 1 | 1 |
| 30 Oct, 00:00 UTC | 0 | 0 | 1 |
| 29 Oct, 18:00 UTC | 0 | 0 | 1 |
| 29 Oct, 12:00 UTC | 0 | 0 | 3 |
| 29 Oct, 06:00 UTC | 0 | 0 | 1 |
| 29 Oct, 00:00 UTC | 0 | 0 | 2 |
| 28 Oct, 18:00 UTC | 0 | 0 | 1 |
| 28 Oct, 12:00 UTC | 2 | 2 | 2 |
| 28 Oct, 06:00 UTC | 1 | 1 | 1 |
| 28 Oct, 00:00 UTC | 1 | 1 | 2 |
| 27 Oct, 18:00 UTC | 0 | 0 | 1 |
| 27 Oct, 12:00 UTC | 0 | 0 | 2 |
| 27 Oct, 06:00 UTC | 0 | 0 | 1 |
| 27 Oct, 00:00 UTC | 0 | 0 | 1 |
| 26 Oct, 18:00 UTC | 0 | 0 | 1 |
| 26 Oct, 12:00 UTC | 1 | 1 | 1 |
| 26 Oct, 06:00 UTC | 0 | 0 | 1 |
| 26 Oct, 00:00 UTC | 1 | 1 | 1 |
| 25 Oct, 18:00 UTC | 0 | 0 | 1 |
| 25 Oct, 12:00 UTC | 1 | 1 | 1 |
| 25 Oct, 06:00 UTC | 1 | 1 | 1 |
| 25 Oct, 00:00 UTC | 1 | 1 | 1 |
| 24 Oct, 18:00 UTC | 0 | 0 | 1 |
| 24 Oct, 12:00 UTC | 1 | 1 | 1 |
| 24 Oct, 06:00 UTC | 0 | 0 | 1 |
| 24 Oct, 00:00 UTC | 3 | 3 | 1 |
| 23 Oct, 18:00 UTC | 0 | 0 | 1 |
| 23 Oct, 12:00 UTC | 1 | 1 | 1 |
| 23 Oct, 06:00 UTC | 4 | 4 | 1 |
| 22 Oct, 18:00 UTC | 0 | 0 | 1 |
| 22 Oct, 12:00 UTC | 0 | 0 | 1 |
| 22 Oct, 06:00 UTC | 0 | 0 | 1 |
| 22 Oct, 00:00 UTC | 2 | 2 | 1 |
| 21 Oct, 18:00 UTC | 0 | 0 | 1 |
| 21 Oct, 12:00 UTC | 3 | 3 | 1 |
| 21 Oct, 06:00 UTC | 0 | 0 | 1 |
| 21 Oct, 00:00 UTC | 1 | 1 | 1 |
| 20 Oct, 18:00 UTC | 1 | 1 | 1 |
| 20 Oct, 12:00 UTC | 2 | 2 | 2 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Gameplay Improvements Update (29 Oct 2026): Players peaked at 1.7× the week before's average. Since it came out, players averaged 50% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Gameplay Improvements Update29 Oct 2026 · 6.5 of 7 days so far | 1 (1.7×) | −50% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
Fairy Love Story is an Eastern fantasy puzzle adventure blending spot-the-difference gameplay with a multi-character story. Play as a young Taoist in a world where humans and demons coexist. Meet mysterious girls, uncover hidden secrets, and shape their fate through your choices.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 0 | 0 | −44.4% | 1 |
| October 2026Oct 2026 (from 20 Oct) | 1 | — | — | 4 |
Average and peak concurrent players each month, and the change in average players from the month before.