This is a deck-building strategy game built around the core mechanics of RPS, featuring a free-roaming exploration system and mini games that blend elements of Tetris and Minesweeper. It is a relaxing, collection-focused title with light roguelike elements.

| 6 hours from | Peak | Average | Polls |
|---|---|---|---|
| 18:00 UTC | 2 | 2 | 2 |
| 12:00 UTC | 1 | 1 | 1 |
| 06:00 UTC | 7 | 6 | 2 |
| 6 Nov, 18:00 UTC | 0 | 0 | 1 |
| 6 Nov, 12:00 UTC | 1 | 1 | 1 |
| 6 Nov, 06:00 UTC | 1 | 1 | 1 |
| 6 Nov, 00:00 UTC | 0 | 0 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Update 1.01 — Remnant system, 8 fixes, 5 improvements (11 Nov 2026): Players peaked at 14× the week before's average. Since it came out, players averaged 540% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| Update 1.01 — Remnant system, 8 fixes, 5 improvements11 Nov 2026 · week before: 5 of 7 days; 0.7 of 7 days so far | 7 (14×) | +540% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) (from 6 Nov) | 2 | — | — | 7 |
Average and peak concurrent players each month, and the change in average players from the month before.