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| Day (UTC) | Peak | Average | Polls |
|---|---|---|---|
| 11 Nov 2026 | 1 | 1 | 1 |
| 10 Nov 2026 | 3 | 2 | 6 |
| 9 Nov 2026 | 3 | 2 | 8 |
| 8 Nov 2026 | 2 | 1 | 6 |
| 7 Nov 2026 | 2 | 2 | 1 |
| 6 Nov 2026 | 1 | 1 | 1 |
| 5 Nov 2026 | 0 | 0 | 1 |
| 4 Nov 2026 | 2 | 2 | 1 |
| 3 Nov 2026 | 2 | 2 | 1 |
| 2 Nov 2026 | 3 | 3 | 1 |
| 1 Nov 2026 | 0 | 0 | 1 |
| 31 Oct 2026 | 0 | 0 | 1 |
| 30 Oct 2026 | 1 | 1 | 1 |
| 29 Oct 2026 | 1 | 1 | 1 |
| 28 Oct 2026 | 1 | 1 | 1 |
| 27 Oct 2026 | 1 | 1 | 1 |
| 26 Oct 2026 | 0 | 0 | 1 |
| 25 Oct 2026 | 0 | 0 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
A simple and playable placing game where you can hang up and place and wait for a reward

《最后的修仙者》1.2.4更新|职业精通、道友社交与修仙体验升级 (9 Nov 2026): Players peaked at 2.3× the week before's average. Since it came out, players averaged 46% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| 《最后的修仙者》1.2.4更新|职业精通、道友社交与修仙体验升级9 Nov 2026 · week before: 6.4 of 7 days; 1.5 of 7 days so far | 3 (2.3×) | +46% |
| 《最后的修仙者》1.2.2 更新|灵宠扩充、三大流派与洞府新貌8 Nov 2026 · week before: 6.3 of 7 days; 2.6 of 7 days so far; next update a day later | 3 (2.1×) | +21% |
| 《最后的修仙者》1.2.1|界面焕新、天赋构筑完善与功法获取调整7 Nov 2026 · week before: 6.3 of 7 days; 3.5 of 7 days so far; next update a day later | 3 (2.1×) | +14% |
| 11 月 6 日更新公告|伙伴养成与仙途成长全面升级6 Nov 2026 · week before: 6.2 of 7 days; 4.7 of 7 days so far; next update a day later | 3 (2.7×) | +45% |
| 重启的版本更新1:更多图标,更多场景,更多物品5 Nov 2026 · week before: 6.4 of 7 days; 5.5 of 7 days so far; next update a day later | 3 (2.7×) | +45% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 2 | +1 | +104.8% | 3 |
| October 2026Oct 2026 (from 24 Oct) | 1 | — | — | 2 |
Average and peak concurrent players each month, and the change in average players from the month before.