Wildgate is a PvPvE multiplayer shooter that blends tactical ship-to-ship combat with fast-paced first-person action. Evade deadly environmental hazards, search for powerful weapons and ship upgrades, and be the first crew to escape with the Artifact... or the last crew left flying.

| Poll | Players |
|---|---|
| 29 Oct, 20:18 UTC | 0 |
| 29 Oct, 16:17 UTC | 0 |
| 29 Oct, 12:17 UTC | 4 |
| 29 Oct, 08:16 UTC | 1 |
| 29 Oct, 04:15 UTC | 0 |
| 29 Oct, 00:12 UTC | 1 |
| 28 Oct, 20:09 UTC | 4 |
| 28 Oct, 16:08 UTC | 1 |
| 28 Oct, 12:08 UTC | 1 |
| 28 Oct, 08:07 UTC | 1 |
| 28 Oct, 04:05 UTC | 0 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) | 2 | — | — | 11 |
Average and peak concurrent players each month, and the change in average players from the month before.
| Dates | Peak During | Change |
|---|---|---|
| About 17–21 Nov 2025 | — | — |
Average players over the 7 days before and after each, and the most at once during it. Dates marked “About” are from the developer’s news post. How we count
Wildgate Patch Notes | October 26 (27 Oct 2026): Players peaked at 6.1× the week before's average. Since it came out, players averaged 28% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| Wildgate Patch Notes | October 2627 Oct 2026 · 2.9 of 7 days so far | 11 (6.1×) | +28% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count