| Poll | Players |
|---|---|
| 00:01 UTC | 4 |
| 10 Nov, 19:24 UTC | 5 |
| 10 Nov, 18:17 UTC | 5 |
| 10 Nov, 14:16 UTC | 3 |
| 10 Nov, 10:16 UTC | 3 |
| 10 Nov, 06:14 UTC | 1 |
| 10 Nov, 02:13 UTC | 3 |
| 9 Nov, 22:13 UTC | 4 |
| 9 Nov, 18:12 UTC | 3 |
| 9 Nov, 14:11 UTC | 6 |
| 9 Nov, 10:09 UTC | 0 |
| 9 Nov, 06:09 UTC | 0 |
| 9 Nov, 02:08 UTC | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Realistic ATC with your voice. VoiceATC Simulator is an Air Traffic Control simulation game: sequence aircraft into the runways in real airport configurations and sectoring, in a Generic, Spanish or US interface.

Update 0.6.3 is Live! - Scored Shifts, Tours and Realistic Radars (10 Nov 2026): Players peaked at 1.3× the week before's average. Since it came out, players averaged 24% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| Update 0.6.3 is Live! - Scored Shifts, Tours and Realistic Radars10 Nov 2026 · week before: 6.9 of 7 days; 0.3 of 7 days so far | 5 (1.3×) | +24% |
| Update 0.6.3 is live on Open Beta! - Manual Labelling, Scored Shifts and Tours3 Nov 2026 · week before: 6.7 of 7 days; 6.9 of 7 days so far | 10 (3.3×) | +33% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 4 | +2 | +73.9% | 10 |
| October 2026Oct 2026 (from 24 Oct) | 2 | — | — | 4 |
Average and peak concurrent players each month, and the change in average players from the month before.