| Hour | Peak | Average | Polls |
|---|---|---|---|
| 1 Nov, 10:00 UTC | 0 | 0 | 1 |
| 31 Oct, 10:00 UTC | 0 | 0 | 1 |
| 30 Oct, 10:00 UTC | 0 | 0 | 1 |
| 29 Oct, 10:00 UTC | 0 | 0 | 1 |
| 29 Oct, 06:00 UTC | 0 | 0 | 1 |
| 29 Oct, 02:00 UTC | 0 | 0 | 1 |
| 28 Oct, 22:00 UTC | 0 | 0 | 1 |
| 28 Oct, 18:00 UTC | 0 | 0 | 1 |
| 28 Oct, 14:00 UTC | 0 | 0 | 1 |
| 28 Oct, 10:00 UTC | 1 | 1 | 1 |
| 28 Oct, 06:00 UTC | 0 | 0 | 1 |
| 28 Oct, 02:00 UTC | 0 | 0 | 1 |
| 27 Oct, 22:00 UTC | 0 | 0 | 1 |
| 27 Oct, 18:00 UTC | 0 | 0 | 1 |
| 27 Oct, 14:00 UTC | 1 | 1 | 1 |
| 27 Oct, 10:00 UTC | 1 | 1 | 1 |
| 27 Oct, 04:00 UTC | 1 | 1 | 1 |
| 26 Oct, 22:00 UTC | 0 | 0 | 1 |
| 26 Oct, 16:00 UTC | 0 | 0 | 1 |
| 26 Oct, 10:00 UTC | 0 | 0 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Run a vintage jewelry business: hunt for bargains, haggle, appraise and sell to the right customer. Build your collection from thousands of pieces, balance stock against the bills, and solve 500 jewelry puzzles to earn new treasures.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 0 | 0 | −100% | 0 |
| October 2026Oct 2026 (from 22 Oct) | 0 | — | — | 4 |
Average and peak concurrent players each month, and the change in average players from the month before.
Fixed missing entries in the gallery. (23 Oct 2026): Players peaked at 13× the week before's average. Since it came out, players averaged 33% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| Fixed missing entries in the gallery.23 Oct 2026 · week before: 1.4 of 7 days; 6.7 of 7 days so far | 4 (13×) | +33% |
| fix little bug23 Oct 2026 · week before: 1 of 7 days; 6.1 of 7 days so far; next update a day later | 4 | — |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count