You'll time-travel to a turbulent ancient Chinese dynasty as a young monarch. Ascend the throne amidst chaos and navigate among powerful officials, noble clans, and common scholars. Each vermilion note harbors danger. Your choice will shape history: Create a prosperous era or be a fallen king.

| Hour | Peak | Average | Polls |
|---|---|---|---|
| 09:00 UTC | 7 | 7 | 1 |
| 05:00 UTC | 9 | 9 | 1 |
| 01:00 UTC | 5 | 5 | 1 |
| 29 Oct, 21:00 UTC | 1 | 1 | 1 |
| 29 Oct, 17:00 UTC | 4 | 4 | 1 |
| 29 Oct, 13:00 UTC | 10 | 10 | 1 |
| 29 Oct, 09:00 UTC | 7 | 7 | 1 |
| 29 Oct, 05:00 UTC | 6 | 6 | 1 |
| 29 Oct, 01:00 UTC | 3 | 3 | 1 |
| 28 Oct, 21:00 UTC | 2 | 2 | 1 |
| 28 Oct, 17:00 UTC | 9 | 9 | 1 |
| 28 Oct, 13:00 UTC | 15 | 15 | 1 |
| 28 Oct, 12:00 UTC | 11 | 11 | 1 |
| 28 Oct, 08:00 UTC | 7 | 7 | 1 |
| 28 Oct, 04:00 UTC | 7 | 7 | 1 |
| 28 Oct, 00:00 UTC | 4 | 4 | 1 |
| 27 Oct, 19:00 UTC | 4 | 4 | 1 |
| 27 Oct, 15:00 UTC | 6 | 6 | 1 |
| 27 Oct, 11:00 UTC | 2 | 2 | 1 |
| 27 Oct, 07:00 UTC | 3 | 3 | 1 |
| 27 Oct, 01:00 UTC | 3 | 3 | 1 |
| 26 Oct, 19:00 UTC | 2 | 2 | 1 |
| 26 Oct, 13:00 UTC | 11 | 11 | 1 |
| 26 Oct, 07:00 UTC | 4 | 4 | 1 |
| 26 Oct, 01:00 UTC | 3 | 3 | 1 |
| 25 Oct, 19:00 UTC | 4 | 4 | 1 |
| 25 Oct, 13:00 UTC | 9 | 9 | 1 |
| 25 Oct, 10:00 UTC | 8 | 8 | 1 |
| 25 Oct, 04:00 UTC | 11 | 11 | 1 |
| 24 Oct, 22:00 UTC | 4 | 4 | 1 |
| 24 Oct, 16:00 UTC | 9 | 9 | 1 |
| 24 Oct, 10:00 UTC | 7 | 7 | 1 |
| 24 Oct, 04:00 UTC | 2 | 2 | 1 |
| 24 Oct, 03:00 UTC | 2 | 2 | 1 |
| 23 Oct, 21:00 UTC | 3 | 3 | 1 |
| 23 Oct, 14:00 UTC | 12 | 12 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJune 2026 | 71 | — | The busier of its first two months |
| 3 months onSeptember 2026 | 9 | 12% | Loses players fast (better than 23% of 7,560 other games) |
| 12 months onJune 2027 | — | — | Not over yet |
吾皇万岁 kept 12% of the average players it had at its launch in June 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) | 6 | −3 | −30.3% | 15 |
| September 2026Sept 2026 | 9 | −3 | −25.3% | 24 |
| August 2026Aug 2026 | 12 | −7 | −38.6% | 31 |
| July 2026Jul 2026 | 19 | −52 | −73% | 52 |
| June 2026Jun 2026 | 71 | — | — | 662 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.
《吾皇万岁》补丁更新— 26271134 (28 Oct 2026): Players peaked at 2.5× the week before's average. Since it came out, players averaged 10% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| 《吾皇万岁》补丁更新— 2627113428 Oct 2026 · 1.9 of 7 days so far | 15 (2.5×) | +10% |
| 《吾皇万岁》补丁更新— 2624550327 Oct 2026 · 2.8 of 7 days so far; next update a day later | 15 (2.6×) | +12% |
| 《吾皇万岁》补丁更新— 2619712425 Oct 2026 · 4.9 of 7 days so far; next update 2 days later | 15 (2.2×) | −12% |
| 《吾皇万岁》补丁更新— 2617658424 Oct 2026 · 6.3 of 7 days so far; next update a day later | 15 (2.0×) | −20% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count