The open-world action-RPG, where you can do anything, of your dreams… as if it came out 30 years ago!

| Poll | Players |
|---|---|
| 00:03 UTC | 63 |
| 30 Oct, 19:49 UTC | 54 |
| 30 Oct, 15:48 UTC | 25 |
| 30 Oct, 13:21 UTC | 11 |
| 30 Oct, 09:20 UTC | 14 |
| 30 Oct, 05:18 UTC | 14 |
| 30 Oct, 01:17 UTC | 26 |
| 29 Oct, 21:16 UTC | 20 |
| 29 Oct, 17:16 UTC | 19 |
| 29 Oct, 13:15 UTC | 14 |
| 29 Oct, 09:14 UTC | 19 |
| 29 Oct, 05:13 UTC | 20 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJuly 2025 | 22 | — | The busier of its first two months |
| 3 months onOctober 2025 | 7 | 34% | About average (better than 63% of 9,121 other games) |
| 12 months onJuly 2026 | 60 | 2.7× | Holds players well (better than 99% of 7,653 other games) |
Devil Spire Falls kept 34% of the average players it had at its launch in July 2025 after 3 months and 2.7× after 12 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 22 Oct) | 27 | −7 | −21.9% | 63 |
| September 2026Sept 2026 | 34 | −25 | −42.4% | 80 |
| August 2026Aug 2026 | 59 | −1 | −1.1% | 131 |
| July 2026Jul 2026 | 60 | −12 | −16.7% | 172 |
| June 2026Jun 2026 | 72 | +25 | +52.5% | 232 |
| May 2026May 2026 | 47 | +13 | +36.9% | 114 |
| April 2026Apr 2026 | 34 | +16 | +84.3% | 91 |
| March 2026Mar 2026 | 19 | +2 | +8.9% | 39 |
| February 2026Feb 2026 | 17 | −4 | −19.9% | 43 |
| January 2026Jan 2026 | 21 | +7 | +45.6% | 61 |
| December 2025Dec 2025 | 15 | +5 | +51.1% | 40 |
| November 2025Nov 2025 | 10 | +2 | +31.2% | 25 |
| October 2025Oct 2025 | 7 | 0 | −0.4% | 19 |
| September 2025Sept 2025 | 7 | −4 | −33.2% | 19 |
| August 2025Aug 2025 | 11 | −11 | −49.6% | 34 |
| July 2025Jul 2025 | 22 | — | — | 63 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.
The Vehicle Update part 1 is LIVE (23 Oct 2026): Players peaked at 2.6× the week before's average. In the week after, players averaged 22% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| The Creepy Crawlers Update is LIVE30 Oct 2026 · week before: 6.8 of 7 days; 0.4 of 7 days so far | 63 (2.5×) | +85% |
| The Vehicle Update part 1 is LIVE23 Oct 2026 · week before: 0.9 of 7 days | 53 (2.6×) | +22% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count