PlinkIdle is a retro-inspired game with an idle/incremental spin on a classic ball drop mechanic. Falling balls, rare buffs, and steady upgrades unlock colorful, cozy stages and immersive environments.

Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
None seen yetUpdate posts
5 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yetNo public build seen yet.
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 18 Sept 2026 | Major Demo Update: Animated UI, Offline Earnings, Prestige & More Update |
| 30 Mar 2026 | PlinkIdle Demo Update Patch notes |
| 26 Mar 2026 | PlinkIdle Demo update Patch notes |
| 12 Feb 2026 | PlinkIdle Playtest v0.4.14 Now Live Patch notes |
| 16 Dec 2025 | PlinkIdle Playtest v0.4.6 Now Live Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first.
| App | Players now | Latest build |
|---|---|---|
| PlinkIdle Playtest · App 4162720 | Not yet | 26140116 · |
Separate Steam apps for test, staging and playtest versions of PlinkIdle. They have no store page, so they aren’t counted as games or releases. Builds come from Steam’s client network, players from the Steam Web API every few hours. Steam gives no count for an app nobody can launch. How we count