| Poll | Players |
|---|---|
| 00:28 UTC | 0 |
| 29 Oct, 20:24 UTC | 1 |
| 29 Oct, 16:22 UTC | 1 |
| 29 Oct, 12:21 UTC | 0 |
| 29 Oct, 12:16 UTC | 0 |
| 29 Oct, 08:14 UTC | 0 |
| 29 Oct, 05:58 UTC | 0 |
| 29 Oct, 01:56 UTC | 2 |
| 28 Oct, 21:56 UTC | 0 |
| 28 Oct, 17:55 UTC | 1 |
| 28 Oct, 13:54 UTC | 1 |
| 28 Oct, 09:54 UTC | 0 |
| 28 Oct, 05:52 UTC | 2 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
High-stakes, turn-based 4X space strategy distilled into intense matches of about an hour. Lead one of six premade factions, or design your own, against an AI that plays to win. Randomized techs, anomalies, maps and victory conditions make every match unique.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) | 1 | — | — | 4 |
Average and peak concurrent players each month, and the change in average players from the month before.
Two New Factions and 12 New Languages – Major Update November 18 (29 Oct 2026): Since it came out, players averaged 73% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Two New Factions and 12 New Languages – Major Update November 1829 Oct 2026 · 0.6 of 7 days so far | 1 (0.7×) | −73% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count