Battleplan is a historical, WW2 real-time strategy game of unparalleled realism and simulation. Fight across massive battlefields created from real-world geographic data. Create your army by customizing your order of battle and chain of command. Draw directly on the map to create elaborate plans.

| Poll | Players |
|---|---|
| 14:41 UTC | 95 |
| 10:40 UTC | 58 |
| 06:39 UTC | 53 |
| 02:38 UTC | 62 |
| 30 Oct, 22:37 UTC | 79 |
| 30 Oct, 18:36 UTC | 81 |
| 30 Oct, 14:35 UTC | 53 |
| 30 Oct, 10:35 UTC | 50 |
| 30 Oct, 06:34 UTC | 45 |
| 30 Oct, 02:33 UTC | 54 |
| 29 Oct, 22:32 UTC | 78 |
| 29 Oct, 18:31 UTC | 82 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 23 Oct) | 76 | — | — | 166 |
Average and peak concurrent players each month, and the change in average players from the month before.
Battleplan - Update v1.2.0 (29 Oct 2026): Players peaked at 1.2× the week before's average. Since it came out, players averaged 19% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Battleplan - Update v1.2.029 Oct 2026 · week before: 6.6 of 7 days; 2 of 7 days so far | 95 (1.2×) | −19% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count