| Poll | Players |
|---|---|
| 04:26 UTC | 0 |
| 00:25 UTC | 0 |
| 31 Oct, 20:54 UTC | 4 |
| 31 Oct, 16:53 UTC | 4 |
| 31 Oct, 12:52 UTC | 3 |
| 31 Oct, 08:48 UTC | 0 |
| 31 Oct, 04:43 UTC | 0 |
| 31 Oct, 00:41 UTC | 3 |
| 30 Oct, 20:21 UTC | 2 |
| 30 Oct, 16:20 UTC | 1 |
| 30 Oct, 12:19 UTC | 5 |
| 30 Oct, 11:58 UTC | 5 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Run a fire and ambulance dispatch center on real-world maps. Answer emergency calls, assess incidents and send the right crews while keeping units in reserve. Play Dispatch Control solo or in online co-op with up to six players, in free play or 16 campaign chapters. Available in English and German.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 0 | −2 | −100% | 0 |
| October 2026Oct 2026 (from 28 Oct) | 3 | — | — | 5 |
Average and peak concurrent players each month, and the change in average players from the month before.
Update: A clearer view of your dispatch center (31 Oct 2026): Players peaked at 1.9× the week before's average. Since it came out, players averaged 5% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Update: A clearer view of your dispatch center31 Oct 2026 · week before: 3 of 7 days; 0.6 of 7 days so far | 4 (1.9×) | −5% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count