| Day (UTC) | Peak | Average | Polls |
|---|---|---|---|
| 10 Nov 2026 | 10 | 4 | 6 |
| 9 Nov 2026 | 11 | 3 | 6 |
| 8 Nov 2026 | 13 | 7 | 6 |
| 7 Nov 2026 | 15 | 7 | 6 |
| 6 Nov 2026 | 16 | 7 | 6 |
| 5 Nov 2026 | 12 | 6 | 6 |
| 4 Nov 2026 | 22 | 11 | 6 |
| 3 Nov 2026 | 25 | 13 | 6 |
| 2 Nov 2026 | 35 | 16 | 6 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
《Hakusen》is a campus and racing-themed romance visual novel developed by PlanC. Told from the perspective of the protagonist, Jiang Yao, the story chronicles his journey of mutual growth alongside the heroines as they join hands to make their youth shine with a unique brilliance.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 9 | — | — | 35 |
Average and peak concurrent players each month, and the change in average players from the month before.
Hakusen Update – November 3, 2026 (Text Bug Fixes) (2 Nov 2026): Players peaked at 1.6× the week before's average. In the week after, players averaged 51% fewer than the week before. Another update came 2 days later, so that week is partly its doing.
| Update | Peak After | Change |
|---|---|---|
| Hakusen Update – November 5, 20264 Nov 2026 · week before: 3.6 of 7 days; 6.2 of 7 days so far | 16 (1.1×) | −60% |
| Hakusen Update – November 3, 2026 (Text Bug Fixes)2 Nov 2026 · week before: 1.8 of 7 days; next update 2 days later | 25 (1.6×) | −51% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count