| Hour | Peak | Average | Polls |
|---|---|---|---|
| 04:00 UTC | 2 | 2 | 1 |
| 00:00 UTC | 4 | 4 | 1 |
| 14 Nov, 20:00 UTC | 7 | 7 | 1 |
| 14 Nov, 16:00 UTC | 3 | 3 | 1 |
| 14 Nov, 12:00 UTC | 3 | 3 | 1 |
| 14 Nov, 08:00 UTC | 1 | 1 | 1 |
| 14 Nov, 04:00 UTC | 2 | 2 | 1 |
| 14 Nov, 00:00 UTC | 3 | 3 | 1 |
| 13 Nov, 20:00 UTC | 6 | 6 | 1 |
| 13 Nov, 16:00 UTC | 3 | 3 | 1 |
| 13 Nov, 13:00 UTC | 1 | 1 | 1 |
| 13 Nov, 09:00 UTC | 3 | 3 | 1 |
| 13 Nov, 05:00 UTC | 2 | 2 | 1 |
| 13 Nov, 01:00 UTC | 3 | 3 | 1 |
| 12 Nov, 21:00 UTC | 7 | 7 | 1 |
| 12 Nov, 18:00 UTC | 9 | 9 | 1 |
| 12 Nov, 17:00 UTC | 4 | 4 | 1 |
| 12 Nov, 16:00 UTC | 0 | 0 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) (from 12 Nov) | 4 | — | — | 9 |
Average and peak concurrent players each month, and the change in average players from the month before.
Hotfix #2 (13 Nov 2026): Players peaked at 1.9× the week before's average. Since it came out, players averaged 6% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Hotfix #213 Nov 2026 · week before: 1 of 7 days; 1.5 of 7 days so far | 7 (1.9×) | −6% |
| Hotfix 112 Nov 2026 · week before: 0.2 of 7 days; 2.3 of 7 days so far; next update a day later | 7 (1.6×) | −23% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
DEADBOOT is a fast-paced retro roguelike FPS. Blast through randomized levels, scavenge weapons and upgrades along the way, and see how far you can make it in this neon death zone.
