| Hour | Peak | Average | Polls |
|---|---|---|---|
| 02:00 UTC | 1 | 1 | 1 |
| 6 Nov, 13:00 UTC | 0 | 0 | 1 |
| 5 Nov, 13:00 UTC | 0 | 0 | 1 |
| 4 Nov, 13:00 UTC | 1 | 1 | 1 |
| 3 Nov, 13:00 UTC | 2 | 2 | 1 |
| 2 Nov, 13:00 UTC | 1 | 1 | 1 |
| 1 Nov, 13:00 UTC | 0 | 0 | 1 |
| 31 Oct, 13:00 UTC | 1 | 1 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
PhaigeX: Confiners 0.46a Bug fixes and QOL (25 Oct 2026): Players peaked at 2.1× the week before's average. In the week after, players averaged 50% fewer than the week before. Another update came 6 days later, so that week is partly its doing.
| Update | Peak After | Change |
|---|---|---|
| PhaigeX: Confiners 0.48a (Bug Fixes T_T and QOL patch)6 Nov 2026 · week before: 6 of 7 days; 0.5 of 7 days so far | 1 (1.4×) | +43% |
| PhaigeX: Confiners 0.47a (QOL AND BALANCE PASS)31 Oct 2026 · week before: 6.9 of 7 days; 6.6 of 7 days so far; next update 6 days later | 2 (2.5×) | 0% |
| PhaigeX: Confiners 0.46a Bug fixes and QOL25 Oct 2026 · week before: 2.9 of 7 days; next update 6 days later | 3 (2.1×) | −50% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 1 | 0 | −22.8% | 2 |
| October 2026Oct 2026 (from 22 Oct) | 1 | — | — | 5 |
Average and peak concurrent players each month, and the change in average players from the month before.
Welcome aboard, Confiner! As PhaigeX Megacorp’s newest specialist, you’re tasked with curbing the AI incursion into hyperspace sectors. Choose your ship, upgrade your modules, accept commissions, and deploy adaptive stratagems to fend off the relentless AI invasion.
