Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 26076242
Update posts
8 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 26076242 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 4 Sept 2026 | 《策马守天关》0904游戏更新 Patch notes |
| 20 Aug 2026 | 《策马守天关》0820游戏更新 Patch notes |
| 27 Jul 2026 | 《策马守天关》20260727游戏更新 Patch notes |
| 6 Jul 2026 | 《策马守天关》0706重磅更新 Patch notes |
| 17 Jun 2026 | 《策马守天关》版本更新 Patch notes |
| 13 Mar 2026 |
| 《策马守天关》20260313游戏更新 Patch notes |
| 9 Feb 2026 | 《策马守天关》0209游戏更新 Patch notes |
| 26 Jan 2026 | 《策马守天关》0126游戏更新 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
我们想打造一种很不一样的塔防游戏, 它应该很紧张,很刺激,除了策略, 还应该有英雄操控,玩起来更像我们过去玩的魔兽RPG, 潮水一样无数的怪,还能多人合作。 对了! 玩家之间还要能够公平竞技来一场PK, 这种PK要比MOBA游戏轻度一点, 可以1对1。于是有了现在的《策马守天关》!!!欢迎来体验!
