| Poll | Players |
|---|---|
| 01:38 UTC | 0 |
| 10 Nov, 21:38 UTC | 1 |
| 10 Nov, 17:37 UTC | 0 |
| 10 Nov, 13:36 UTC | 0 |
| 10 Nov, 09:35 UTC | 0 |
| 10 Nov, 05:34 UTC | 0 |
| 10 Nov, 01:33 UTC | 0 |
| 9 Nov, 21:32 UTC | 0 |
| 9 Nov, 17:31 UTC | 5 |
| 9 Nov, 13:30 UTC | 5 |
| 9 Nov, 09:29 UTC | 3 |
| 9 Nov, 05:28 UTC | 5 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Early Access 0.52 Update (30 Oct 2026): Players peaked at 7.3× the week before's average. Since it came out, players averaged 79% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| Early Access 0.52 Update30 Oct 2026 · week before: 6.8 of 7 days; 6.9 of 7 days so far | 24 (7.3×) | +79% |
| Early Access 0.51.1 Update23 Oct 2026 · week before: 0.9 of 7 days; 6.9 of 7 days so far | 17 (17×) | +230% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 6 | +1 | +21.4% | 24 |
| October 2026Oct 2026 (from 22 Oct) | 5 | — | — | 24 |
Average and peak concurrent players each month, and the change in average players from the month before.
In Camelot Unchained, three Realms battle for control over resources, dominance on the battlefield, and eternal glory. Enter the world of the long-awaited spiritual successor to classic RvR MMORPGs to stake your claim on the future with large-scale Realm vs. Realm combat, crafting, and all out war.
