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| Poll | Players |
|---|---|
| 12:32 UTC | 15 |
| 08:31 UTC | 6 |
| 04:30 UTC | 3 |
| 00:29 UTC | 1 |
| 29 Oct, 20:28 UTC | 1 |
| 29 Oct, 16:26 UTC | 4 |
| 29 Oct, 12:24 UTC | 7 |
| 29 Oct, 08:23 UTC | 7 |
| 29 Oct, 04:21 UTC | 1 |
| 29 Oct, 00:13 UTC | 2 |
| 28 Oct, 20:07 UTC | 2 |
| 28 Oct, 16:06 UTC | 8 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchApril 2026 | 119 | — | The busier of its first two months |
| 3 months onJuly 2026 | 15 | 13% | Loses players fast (better than 20% of 9,121 other games) |
| 12 months onApril 2027 | — | — | Not over yet |
颈椎病 Stiff Neck kept 13% of the average players it had at its launch in April 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
A story about the self—and about others. A toy factory, several cursed dolls, and a horror novel… This quiet seaside town throws Noele's love life into chaos and dredges up the old wounds she has tried for years to forget.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 22 Oct) | 6 | −2 | −22.8% | 15 |
| September 2026Sept 2026 | 7 | −2 | −25.8% | 20 |
| August 2026Aug 2026 | 10 | −5 | −35.6% | 32 |
| July 2026Jul 2026 | 15 | +1 | +7.5% | 52 |
| June 2026Jun 2026 | 14 | −10 | −41.8% | 54 |
| May 2026May 2026 | 24 | −95 | −79.9% | 92 |
| April 2026Apr 2026 | 119 | — | — | 837 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.