Get a massive stone to the top of a pyramid without breaking it. In this physics-based online co-op game for 2 or 3 players, time your pushes, know when to wait, and split the work to overcome obstacles together.

| Poll | Players |
|---|---|
| 08:08 UTC | 2 |
| 04:07 UTC | 2 |
| 00:02 UTC | 2 |
| 4 Nov, 19:01 UTC | 2 |
| 4 Nov, 15:00 UTC | 7 |
| 4 Nov, 10:59 UTC | 7 |
| 4 Nov, 06:58 UTC | 2 |
| 4 Nov, 02:57 UTC | 9 |
| 3 Nov, 22:56 UTC | 3 |
| 3 Nov, 18:55 UTC | 9 |
| 3 Nov, 14:54 UTC | 11 |
| 3 Nov, 10:53 UTC | 11 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 5 | −8 | −61.8% | 11 |
| October 2026Oct 2026 (from 21 Oct) | 13 | — | — | 62 |
| August 2026Aug 2026 | 4 | −9 | −67.1% | 25 |
| July 2026Jul 2026 | 13 | — | — | 47 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.
Update 1.0.1 — Saved Games, New Rankings and a Smoother Journey (24 Oct 2026): Players peaked at 1.2× the week before's average. In the week after, players averaged 66% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Update 1.0.1 — Saved Games, New Rankings and a Smoother Journey24 Oct 2026 · week before: 3.2 of 7 days | 30 (1.2×) | −66% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count