
As of
30-day average
0 players1 of 30 days observed
| Data | Collected | Observed since | Last success |
|---|---|---|---|
| News and patch notes | Every 30 days (dormant tier) | 23 Oct 2026 | |
| Player counts | Every 30 days (dormant tier) | 19 Oct 2026 | |
| Store details | Weekly, and when Steam reports a change | 19 Oct 2026 |
Busier games are polled more often. Source: Steam Web API. Not affiliated with Valve.
Price now
$4.99Usual price
Lowest we've seen
$4.9925 Oct 2026
Sales we've seen
None yetNone since 21 Oct 2026
US Steam store prices, saved each time our store check sees a change. Our records start on 21 Oct 2026, so earlier sales are not listed. A sale is dated from the first check that saw it (usually within an hour of Steam changing the price) to the end date Steam gave. How we count
Timber and Stone is a procedural city building game set in a medieval fantasy world. With over one-hundred resources to gather and craft, Timber and Stone has the feel of a real time strategy game, but with much more depth and complexity. You must remain vigilant while gathering and producing those resources, there is danger over every hill, and even punishment for neglecting your defenses. Timber and Stone exhibits a strong emphasis on combat, castle defense, and seige. All requiring you to maintain your workforce with food, clothing, weapons, armor and secure walls. The goal while developing Timber and Stone is to provide a city building game that rivals roguelikes in terms of difficulty and randomization. You start the game with a procedurally generated terrain and are given a small group of workers and resources. To survive, you’ll have to collect food and building materials. The more wealth you amass, the more likely you’ll be besieged by marauding goblin hordes and necromancers commanding undead armies.
