You’re a crew of hapless thieves with one job: rob a museum and make it out alive. Hunt for valuables, solve puzzles, and survive the locals. Just try not to become part of the exhibit. A co-op horror game for 1–4 players.

| Poll | Players |
|---|---|
| 18:56 UTC | 95 |
| 14:55 UTC | 75 |
| 10:54 UTC | 28 |
| 06:53 UTC | 24 |
| 02:53 UTC | 25 |
| 14 Nov, 22:52 UTC | 69 |
| 14 Nov, 18:51 UTC | 86 |
| 14 Nov, 14:50 UTC | 43 |
| 14 Nov, 10:49 UTC | 16 |
| 14 Nov, 06:48 UTC | 17 |
| 14 Nov, 02:47 UTC | 24 |
| 13 Nov, 22:46 UTC | 61 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Hotfix #3 (7 Nov 2026): Players peaked at 1.7× the week before's average. In the week after, players averaged 47% fewer than the week before. Another update came 4 days later, so that week is partly its doing.
| Update | Peak After | Change |
|---|---|---|
| Hotfix #511 Nov 2026 · week before: 6 of 7 days; 4.2 of 7 days so far | 95 (1.4×) | −46% |
| Hotfix #37 Nov 2026 · week before: 2 of 7 days; next update 4 days later | 141 (1.7×) | −47% |
| Hotfix #26 Nov 2026 · week before: 1.3 of 7 days; 6.9 of 7 days so far; next update a day later | 141 (1.7×) | −40% |
| Hotfix #15 Nov 2026 · week before: 0.4 of 7 days; next update a day later | 144 (1.4×) | −45% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) (from 5 Nov) | 60 | — | — | 186 |
Average and peak concurrent players each month, and the change in average players from the month before.