| Poll | Players |
|---|---|
| 15:15 UTC | 60 |
| 11:14 UTC | 43 |
| 08:54 UTC | 34 |
| 04:53 UTC | 45 |
| 00:52 UTC | 27 |
| 8 Nov, 20:49 UTC | 32 |
| 8 Nov, 16:48 UTC | 57 |
| 8 Nov, 12:47 UTC | 66 |
| 8 Nov, 08:46 UTC | 60 |
| 8 Nov, 04:45 UTC | 46 |
| 8 Nov, 00:44 UTC | 31 |
| 7 Nov, 20:43 UTC | 17 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
The true sequel to False Myth— a true classic JRPG × beautiful-heroine adventure! Rouge, the agile assassin, sets off with his companions to uncover the truth behind the mysterious girl Sylphina, weaving the most heartrending and fiery “Tale of Hearts.”

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) (from 5 Nov) | 36 | — | — | 66 |
Average and peak concurrent players each month, and the change in average players from the month before.
”False Myth 2 ~Egoism of Love and Hate~” 2026/11/9 Update (9 Nov 2026): Players peaked at 1.7× the week before's average. Since it came out, players averaged 49% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| ”False Myth 2 ~Egoism of Love and Hate~” 2026/11/9 Update9 Nov 2026 · week before: 4.2 of 7 days; 0.2 of 7 days so far | 60 (1.7×) | +49% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count