When the Dwarves of Dverghold awakened something ancient beneath the isle of Rekestt, King Sterren sent word across the Shattered Sea: brave the haunted depths, or let the darkness rise. Oldschool dungeon crawler with turn-based combat and atmospheric soundtrack by Dungeon Synth artist Splendorius.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 26074075
Update posts
38 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 26074075 | Map Notes Patch |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 20 Oct 2026 | Map Notes Patch Patch notes |
| 16 Oct 2026 | Counter Attack skill fix Patch notes |
| 13 Oct 2026 | Dungeon Entering fix Patch notes |
| 13 Oct 2026 | October 13 Patch Patch notes |
| 29 Sept 2026 | In-Dungeon Save fix Patch notes |
| 28 Sept 2026 |
| App | Players now | Latest build |
|---|---|---|
| Dverghold Playtest · App 4333330 | No count | 25409533 · |
Separate Steam apps for test, staging and playtest versions of Dverghold. They have no store page, so they aren’t counted as games or releases. Builds come from Steam’s client network, players from the Steam Web API every few hours. Steam gives no count for an app nobody can launch. How we count
| Missing Japanese text patch Patch notes |
| 27 Sept 2026 | In-dungeon quit & save patch Patch notes |
| 23 Sept 2026 | Localization Patch Patch notes |
| 22 Sept 2026 | health regeneration patch Patch notes |
| 21 Sept 2026 | TPK starter kit patch Patch notes |
| 21 Sept 2026 | Balancing Patch Patch notes |
| 20 Sept 2026 | Post-Content Update Patch Patch notes |
| 19 Sept 2026 | small bug fix for content update #1 Patch notes |
| 19 Sept 2026 | Dverghold Content Update #1 "Pints & Prayers" Update |
| 19 Sept 2026 | Dverghold Content Update #1 Patch notes |
| 13 Sept 2026 | Party Based RPG Fest & Content Update Update |
| 4 Sept 2026 | UI fix September 4 Patch notes |
| 2 Sept 2026 | Patch September 2 Patch notes |
| 19 Aug 2026 | Patch August 19 Patch notes |
| 16 Aug 2026 | Patch August 16 Patch notes |
| 12 Aug 2026 | non-stacking items fix Patch notes |
| 12 Aug 2026 | Patch August 12 Patch notes |
| 10 Aug 2026 | Patch Notes August 10 2026 Patch notes |
| 9 Aug 2026 | Sroll of Location Patch Patch notes |
| 7 Aug 2026 | Wall collision error fix Patch notes |
| 6 Aug 2026 | Patch Notes August 6 2026 Patch notes |
| 5 Aug 2026 | Graphics/UI Patch Patch notes |
| 4 Aug 2026 | Patch 1 August 4 Patch notes |
| 3 Aug 2026 | Healer/Disease fix Patch notes |
| 2 Aug 2026 | Soft Lock Fix Patch notes |
| 1 Aug 2026 | Day Progression Fix Patch notes |
| 1 Aug 2026 | Stuck Spike Fix Patch notes |
| 31 Jul 2026 | Keybind Patch Patch notes |
| 31 Jul 2026 | Offerings Patch July 31 Patch notes |
| 30 Jul 2026 | diigging bug Patch notes |
| 30 Jul 2026 | Stuck Spike Bug Fix Patch notes |
| 30 Jul 2026 | Patch July 30 Patch notes |
| 30 Jul 2026 | Patch: Ranged Weapons/doors bug Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count