Abiotic Factor is a survival crafting experience for 1-6 players set in the depths of an underground research facility. Caught between paranormal containment failure, a military crusade, and chaos from a dozen realms, the world’s greatest minds must survive against the universe’s biggest threats.

| Poll | Players |
|---|---|
| 01:52 UTC | 2,942 |
| 29 Oct, 21:51 UTC | 3,155 |
| 29 Oct, 17:50 UTC | 2,801 |
| 29 Oct, 13:49 UTC | 2,403 |
| 29 Oct, 09:48 UTC | 1,457 |
| 29 Oct, 05:48 UTC | 1,878 |
| 29 Oct, 01:47 UTC | 3,221 |
| 28 Oct, 21:47 UTC | 3,353 |
| 28 Oct, 17:46 UTC | 3,014 |
| 28 Oct, 13:46 UTC | 2,553 |
| 28 Oct, 09:45 UTC | 1,566 |
| 28 Oct, 05:45 UTC | 2,012 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| Launch (Early Access)May 2024 | 7,177 | — | The busier of its first two months |
| 3 months onAugust 2024 | 3,647 | 51% | Holds players well (better than 80% of 7,560 other games) |
| 12 months onMay 2025 | 2,725 | 38% | Holds players well (better than 73% of 6,584 other games) |
Abiotic Factor kept 51% of the average players it had at its Early Access launch in May 2024 after 3 months and 38% after 12 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) | 2,069 | −647 | −23.8% | 3,775 |
| September 2026Sept 2026 | 2,716 | −78 | −2.8% | 5,848 |
| August 2026Aug 2026 | 2,794 | −907 | −24.5% | 5,248 |
| July 2026Jul 2026 | 3,702 | +109 | +3% | 7,062 |
| June 2026Jun 2026 | 3,593 | −1,514 | −29.6% | 6,588 |
| May 2026May 2026 | 5,107 | +2,748 | +116.5% | 10,629 |
| April 2026Apr 2026 | 2,359 | −188 | −7.4% | 4,587 |
| March 2026Mar 2026 | 2,547 | −188 | −6.9% | 4,895 |
| February 2026Feb 2026 | 2,735 | −978 | −26.3% | 5,664 |
| January 2026Jan 2026 | 3,713 | +582 | +18.6% | 7,801 |
| December 2025Dec 2025 | 3,131 | −35 | −1.1% | 6,508 |
| November 2025Nov 2025 | 3,166 | −387 | −10.9% | 6,250 |
| October 2025Oct 2025 | 3,553 | −1,230 | −25.7% | 7,566 |
| September 2025Sept 2025 | 4,782 | −6,664 | −58.2% | 11,738 |
| August 2025Aug 2025 | 11,446 | +4,870 | +74.1% | 24,093 |
| July 2025Jul 2025 | 6,576 | +5,080 | +339.6% | 29,229 |
| June 2025Jun 2025 | 1,496 | −1,229 | −45.1% | 3,084 |
| May 2025May 2025 | 2,725 | −153 | −5.3% | 7,563 |
| April 2025Apr 2025 | 2,878 | +174 | +6.4% | 7,767 |
| March 2025Mar 2025 | 2,704 | −2,749 | −50.4% | 5,021 |
| February 2025Feb 2025 | 5,454 | +3,244 | +146.8% | 11,688 |
| January 2025Jan 2025 | 2,210 | −93 | −4% | 4,498 |
| December 2024Dec 2024 | 2,303 | +605 | +35.6% | 4,349 |
| November 2024Nov 2024 | 1,698 | −957 | −36.1% | 3,565 |
| October 2024Oct 2024 | 2,655 | +527 | +24.7% | 5,812 |
| September 2024Sept 2024 | 2,129 | −1,519 | −41.6% | 4,468 |
| August 2024Aug 2024 | 3,647 | +1,409 | +62.9% | 9,930 |
| July 2024Jul 2024 | 2,239 | −404 | −15.3% | 5,350 |
| June 2024Jun 2024 | 2,643 | −4,534 | −63.2% | 6,673 |
| May 2024May 2024 | 7,177 | — | — | 21,577 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.
Abiotic Factor's second year of updates confirmed to include official mod support and a DLC taking science to the tropics (20 Oct 2026): Players peaked at 2.1× the week before's average. In the week after, players averaged 15% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| Hotfix v.1.5.0.3165027 Oct 2026 · 2.2 of 7 days so far | 3,378 (1.7×) | +33% |
| Abiotic Factor's second year of updates confirmed to include official mod support and a DLC taking science to the tropics20 Oct 2026 | 3,775 (2.1×) | +15% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count