| Poll | Players |
|---|---|
| 14:41 UTC | 3 |
| 10:40 UTC | 2 |
| 06:39 UTC | 1 |
| 02:38 UTC | 3 |
| 6 Nov, 22:37 UTC | 1 |
| 6 Nov, 18:36 UTC | 1 |
| 6 Nov, 14:34 UTC | 1 |
| 6 Nov, 10:32 UTC | 1 |
| 6 Nov, 06:30 UTC | 1 |
| 6 Nov, 02:28 UTC | 1 |
| 5 Nov, 22:25 UTC | 1 |
| 5 Nov, 18:24 UTC | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Riftborne is a classic terminal based, real time, grand strategy game. Construct space ships. Take part in factional warfare. Hire galactic hit-men on your rivals. Raid neighbors for rare resources. Train spies to infiltrate enemy bases for key intel. Grow your empire to dominate the galaxy.

12.05++ Patch Notes (28 Oct 2026): Players peaked at 2.1× the week before's average. Since it came out, players averaged 12% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| 12.05++ Patch Notes28 Oct 2026 · week before: 6.9 of 7 days; 6.9 of 7 days so far | 27 (2.1×) | −12% |
| 12.05 + Patch Notes26 Oct 2026 · week before: 5.1 of 7 days; 6.9 of 7 days so far; next update 2 days later | 27 (2.6×) | +34% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 6 | −7 | −56.9% | 20 |
| October 2026Oct 2026 (from 21 Oct) | 13 | +4 | +46.1% | 30 |
| September 2026Sept 2026 | 9 | −6 | −42.1% | 25 |
| August 2026Aug 2026 | 15 | +3 | +21.8% | 38 |
| July 2026Jul 2026 | 13 | −3 | −20.2% | 34 |
| June 2026Jun 2026 | 16 | +1 | +7.7% | 32 |
| May 2026May 2026 | 15 | +1 | +7.9% | 35 |
| April 2026Apr 2026 | 14 | — | — | 40 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.