The Reflection is a ritual-based co-op horror game focused on tension, teamwork, and survival. Trapped inside a cursed mansion, players must a investigate supernatural event, perform the correct rituals, and exorcise a dangerous entity before it consumes them.

| Hour | Peak | Average | Polls |
|---|---|---|---|
| 14 Nov, 11:00 UTC | 0 | 0 | 1 |
| 13 Nov, 11:00 UTC | 0 | 0 | 1 |
| 12 Nov, 11:00 UTC | 0 | 0 | 1 |
| 11 Nov, 11:00 UTC | 0 | 0 | 1 |
| 10 Nov, 11:00 UTC | 0 | 0 | 1 |
| 9 Nov, 11:00 UTC | 1 | 1 | 1 |
| 8 Nov, 11:00 UTC | 0 | 0 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 0 | −1 | −88.2% | 2 |
| October 2026Oct 2026 (from 27 Oct) | 2 | — | — | 8 |
Average and peak concurrent players each month, and the change in average players from the month before.
Hotfix #1 - Beta v1.2.4F(3) (28 Oct 2026): Players peaked at 2.2× the week before's average. Since it came out, players averaged 48% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Hotfix #1 - Beta v1.2.4F(3)28 Oct 2026 · week before: 1 of 7 days; 6.3 of 7 days so far | 5 (2.2×) | −48% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count