Small‑scale idle xianxia game, part‑time made. Try Demo first. Press [~] to hide UI & taskbar. Auto‑cultivation, reforging, crafting, alchemy, farming, skill builds. Break realms, conquer Samsara Tower. 1.5‑2 months no speed‑up; days with speed‑up. Think twice for ultra‑long idle gameplay.

| Hour | Peak | Average | Polls |
|---|---|---|---|
| 00:00 UTC | 34 | 34 | 1 |
| 8 Nov, 19:00 UTC | 37 | 37 | 1 |
| 8 Nov, 14:00 UTC | 49 | 49 | 1 |
| 8 Nov, 10:00 UTC | 43 | 43 | 1 |
| 8 Nov, 06:00 UTC | 47 | 47 | 1 |
| 8 Nov, 02:00 UTC | 42 | 42 | 1 |
| 7 Nov, 22:00 UTC | 34 | 34 | 1 |
| 7 Nov, 18:00 UTC | 39 | 39 | 1 |
| 7 Nov, 14:00 UTC | 53 | 53 | 1 |
| 7 Nov, 10:00 UTC | 56 | 56 | 1 |
| 7 Nov, 06:00 UTC | 53 | 53 | 1 |
| 7 Nov, 02:00 UTC | 46 | 46 | 1 |
| 6 Nov, 22:00 UTC | 37 | 37 | 1 |
| 6 Nov, 18:00 UTC | 40 | 40 | 1 |
| 6 Nov, 14:00 UTC | 45 | 45 | 1 |
| 6 Nov, 10:00 UTC | 45 | 45 | 1 |
| 6 Nov, 06:00 UTC | 46 | 46 | 1 |
| 6 Nov, 02:00 UTC | 41 | 41 | 1 |
| 5 Nov, 22:00 UTC | 32 | 32 | 1 |
| 5 Nov, 18:00 UTC | 35 | 35 | 1 |
| 5 Nov, 14:00 UTC | 45 | 45 | 1 |
| 5 Nov, 10:00 UTC | 45 | 45 | 1 |
| 5 Nov, 06:00 UTC | 46 | 46 | 1 |
| 5 Nov, 02:00 UTC | 41 | 41 | 1 |
| 4 Nov, 22:00 UTC | 35 | 35 | 1 |
| 4 Nov, 18:00 UTC | 36 | 36 | 1 |
| 4 Nov, 14:00 UTC | 49 | 49 | 1 |
| 4 Nov, 10:00 UTC | 47 | 47 | 1 |
| 4 Nov, 06:00 UTC | 47 | 47 | 1 |
| 4 Nov, 02:00 UTC | 45 | 45 | 1 |
| 3 Nov, 22:00 UTC | 38 | 38 | 1 |
| 3 Nov, 18:00 UTC | 41 | 41 | 1 |
| 3 Nov, 14:00 UTC | 52 | 52 | 1 |
| 3 Nov, 10:00 UTC | 57 | 57 | 1 |
| 3 Nov, 06:00 UTC | 44 | 44 | 1 |
| 3 Nov, 05:00 UTC | 45 | 45 | 1 |
| 3 Nov, 01:00 UTC | 43 | 43 | 1 |
| 2 Nov, 21:00 UTC | 37 | 37 | 1 |
| 2 Nov, 17:00 UTC | 42 | 42 | 1 |
| 2 Nov, 13:00 UTC | 53 | 53 | 1 |
| 2 Nov, 09:00 UTC | 51 | 51 | 1 |
| 2 Nov, 05:00 UTC | 49 | 49 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchFebruary 2026 | 213 | — | The busier of its first two months |
| 3 months onMay 2026 | 97 | 46% | Holds players well (better than 75% of 9,248 other games) |
| 12 months onFebruary 2027 | — | — | Not over yet |
挂机修仙 kept 46% of the average players it had at its launch in February 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
Official Version V2.0.11 Update Log (3 Nov 2026): Players peaked at 1.2× the week before's average. Since it came out, players averaged 12% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Official Version V2.0.11 Update Log3 Nov 2026 · 5.8 of 7 days so far | 57 (1.2×) | −12% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 45 | −6 | −12.2% | 63 |
| October 2026Oct 2026 (from 23 Oct) | 51 | −13 | −19.9% | 70 |
| September 2026Sept 2026 | 63 | −13 | −17.1% | 91 |
| August 2026Aug 2026 | 76 | −53 | −40.9% | 120 |
| July 2026Jul 2026 | 129 | −34 | −20.9% | 218 |
| June 2026Jun 2026 | 164 | +66 | +67.9% | 239 |
| May 2026May 2026 | 97 | −8 | −7.6% | 165 |
| April 2026Apr 2026 | 105 | −36 | −25.4% | 175 |
| March 2026Mar 2026 | 141 | −72 | −33.8% | 349 |
| February 2026Feb 2026 | 213 | — | — | 333 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.