| Poll | Players |
|---|---|
| 16:56 UTC | 26 |
| 12:55 UTC | 18 |
| 08:54 UTC | 13 |
| 04:52 UTC | 38 |
| 00:50 UTC | 46 |
| 29 Oct, 20:47 UTC | 29 |
| 29 Oct, 16:47 UTC | 24 |
| 29 Oct, 12:46 UTC | 13 |
| 29 Oct, 08:43 UTC | 16 |
| 29 Oct, 04:36 UTC | 41 |
| 29 Oct, 00:28 UTC | 44 |
| 28 Oct, 20:27 UTC | 36 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
MoSimulator is a robotics simulation game with an arcade feel that lets players mod in their own robots. Experience the excitement of competitive student robotics in a fun, accessible format where you can bring your own robot designs to life and compete in simulated matches.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 23 Oct) | 32 | — | — | 74 |
Average and peak concurrent players each month, and the change in average players from the month before.
v26.5.3 - Various bug fixes and improvements (25 Oct 2026): Players peaked at 2.3× the week before's average. Since it came out, players were level with the week before.
| Update | Peak After | Change |
|---|---|---|
| v26.5.3 - Various bug fixes and improvements25 Oct 2026 · week before: 2.8 of 7 days; 5 of 7 days so far | 74 (2.3×) | −1% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count