You are a rogue AI built to keep the peace. You have concluded that humanity must be ruled to be saved. Real-time grand strategy: hack power grids, poison social media, topple governments and stay hidden while the whole world hunts you. Conquer by data, not armies.

| Day (UTC) | Peak | Average | Polls |
|---|---|---|---|
| 3 Nov 2026 | 10 | 10 | 1 |
| 2 Nov 2026 | 10 | 7 | 6 |
| 1 Nov 2026 | 9 | 7 | 6 |
| 31 Oct 2026 | 10 | 8 | 6 |
| 30 Oct 2026 | 10 | 5 | 7 |
| 29 Oct 2026 | 7 | 5 | 6 |
| 28 Oct 2026 | 5 | 1 | 7 |
| 27 Oct 2026 | 7 | 2 | 5 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 7 | +3 | +71.2% | 10 |
| October 2026Oct 2026 (from 26 Oct) | 4 | — | — | 10 |
Average and peak concurrent players each month, and the change in average players from the month before.
Update 1.1.4: Investigations no longer start in countries you never touched (26 Oct 2026): Players peaked at 3.6× the week before's average. In the week after, players averaged 71% more than the week before. Another update came a day later, so that week is partly its doing.
| Update | Peak After | Change |
|---|---|---|
| Update 1.1.10: Smoother far zoom, a tenser endgame and achievement fixes2 Nov 2026 · week before: 6.8 of 7 days; 1 of 7 days so far | 10 (2.3×) | +66% |
| Update 1.1.9: Autosave, a new political path tool and fixes31 Oct 2026 · week before: 5.7 of 7 days; 2.4 of 7 days so far; next update a day later | 10 (2.6×) | +84% |
| Update 1.1.8: Stronger diplomacy policies and attacks in the news31 Oct 2026 · week before: 5.5 of 7 days; 2.5 of 7 days so far; next update a day later | 10 (2.8×) | +100% |
| Update 1.1.7: Growth through expansion, costlier research and new settings30 Oct 2026 · week before: 4.5 of 7 days; 3.5 of 7 days so far; next update a day later | 10 (3.2×) | +123% |
| Hotfix 1.1.6: The game launches again28 Oct 2026 · week before: 2.8 of 7 days; 5.3 of 7 days so far; next update 2 days later | 10 (4.2×) | +146% |
| 1.1.6: Auto-production, a Countries tab and punchier cyber attacks28 Oct 2026 · week before: 2.6 of 7 days; 5.5 of 7 days so far; next update a day later | 10 (4.0×) | +128% |
| Update 1.1.5: In-game Glossary (F1) and victory screen fix27 Oct 2026 · week before: 1.6 of 7 days; 6.5 of 7 days so far; next update a day later | 10 (4.3×) | +130% |
| Update 1.1.4: Investigations no longer start in countries you never touched26 Oct 2026 · week before: 0.6 of 7 days; next update a day later | 10 (3.6×) | +71% |
| Update 1.1.3: Core migration cinematic, covert bases, great powers strike back26 Oct 2026 · week before: 0.5 of 7 days; next update a day later | 10 (2.9×) | +31% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count