| Poll | Players |
|---|---|
| 10:01 UTC | 5 |
| 06:00 UTC | 6 |
| 01:59 UTC | 4 |
| 13 Nov, 21:59 UTC | 2 |
| 13 Nov, 17:58 UTC | 6 |
| 13 Nov, 13:56 UTC | 7 |
| 13 Nov, 09:55 UTC | 7 |
| 13 Nov, 05:54 UTC | 1 |
| 13 Nov, 02:17 UTC | 5 |
| 12 Nov, 22:17 UTC | 1 |
| 12 Nov, 18:16 UTC | 1 |
| 12 Nov, 14:15 UTC | 6 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
A simple incremental game where you nurture crystal elementals by destroying floating crystals and harvesting aether. Upgrade the skill tree, unlock new abilities to gather resources faster, and build your ultimate crystal companions.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) (from 4 Nov) | 8 | — | — | 40 |
Average and peak concurrent players each month, and the change in average players from the month before.
Update 1.0.2 – Patch Notes (7 Nov 2026): Players peaked at 1.5× the week before's average. In the week after, players averaged 64% fewer than the week before. Another update came a day later, so that week is partly its doing.
| Update | Peak After | Change |
|---|---|---|
| Update 1.0.4 – Patch Notes13 Nov 2026 · week before: 6.9 of 7 days; 1.2 of 7 days so far | 7 (1.0×) | −30% |
| Update 1.0.3 – Patch Notes8 Nov 2026 · week before: 4.1 of 7 days; 6.2 of 7 days so far; next update 5 days later | 15 (1.1×) | −68% |
| Update 1.0.2 – Patch Notes7 Nov 2026 · week before: 3.3 of 7 days; next update a day later | 22 (1.5×) | −64% |
| Regarding a Known Game Crash Caused by a Driver Conflict4 Nov 2026 · week before: 0.4 of 7 days; next update 3 days later | 40 (2.4×) | −42% |
| Update 1.0.1 – Patch Notes4 Nov 2026 · week before: 0.3 of 7 days; 6.9 of 7 days so far; next update a day later | 40 (3.4×) | −14% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count