| Poll | Players |
|---|---|
| 07:24 UTC | 6 |
| 06:19 UTC | 5 |
| 02:18 UTC | 4 |
| 9 Nov, 22:18 UTC | 1 |
| 9 Nov, 21:23 UTC | 1 |
| 9 Nov, 17:21 UTC | 3 |
| 9 Nov, 13:19 UTC | 12 |
| 9 Nov, 09:18 UTC | 5 |
| 9 Nov, 05:16 UTC | 5 |
| 9 Nov, 01:15 UTC | 2 |
| 8 Nov, 21:15 UTC | 1 |
| 8 Nov, 17:14 UTC | 5 |
| 8 Nov, 13:12 UTC | 5 |
| 8 Nov, 09:11 UTC | 6 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Salasasa is a mahjong platform for cross-platform online play on PC, offering Chinese Official Mahjong (MCR), Qingque, Classical Mahjong and other rule sets, with game replays, live spectating and ranked matchmaking.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 3 | +3 | +539.2% | 12 |
| October 2026Oct 2026 (from 25 Oct) | 1 | — | — | 1 |
Average and peak concurrent players each month, and the change in average players from the month before.
salasasa platform update 0.4.84.0 ~ 0.5.87.0 (2 Nov 2026): Players peaked at 3.2× the week before's average. In the week after, players averaged 16% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| salasasa平台更新 0.5.88.09 Nov 2026 · week before: 6.8 of 7 days; 0.5 of 7 days so far | 6 (1.8×) | +3% |
| salasasa platform update 0.4.84.0 ~ 0.5.87.02 Nov 2026 · week before: 1.8 of 7 days | 12 (3.2×) | −16% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count