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| Hour | Peak | Average | Polls |
|---|---|---|---|
| 05:00 UTC | 2 | 2 | 1 |
| 01:00 UTC | 3 | 3 | 1 |
| 30 Oct, 21:00 UTC | 2 | 2 | 1 |
| 30 Oct, 17:00 UTC | 2 | 2 | 1 |
| 30 Oct, 13:00 UTC | 7 | 7 | 1 |
| 30 Oct, 09:00 UTC | 4 | 4 | 1 |
| 30 Oct, 05:00 UTC | 3 | 3 | 1 |
| 30 Oct, 01:00 UTC | 3 | 3 | 1 |
| 29 Oct, 21:00 UTC | 3 | 3 | 1 |
| 29 Oct, 17:00 UTC | 6 | 6 | 1 |
| 29 Oct, 13:00 UTC | 7 | 7 | 1 |
| 29 Oct, 09:00 UTC | 7 | 7 | 1 |
| 29 Oct, 05:00 UTC | 3 | 3 | 1 |
| 29 Oct, 00:00 UTC | 2 | 2 | 1 |
| 28 Oct, 20:00 UTC | 3 | 3 | 1 |
| 28 Oct, 16:00 UTC | 5 | 5 | 1 |
| 28 Oct, 12:00 UTC | 3 | 3 | 1 |
| 28 Oct, 08:00 UTC | 4 | 4 | 1 |
| 28 Oct, 04:00 UTC | 4 | 4 | 1 |
| 28 Oct, 00:00 UTC | 2 | 2 | 1 |
| 27 Oct, 20:00 UTC | 3 | 3 | 1 |
| 27 Oct, 16:00 UTC | 6 | 6 | 1 |
| 27 Oct, 12:00 UTC | 6 | 6 | 1 |
| 27 Oct, 08:00 UTC | 6 | 6 | 1 |
| 27 Oct, 02:00 UTC | 6 | 6 | 1 |
| 26 Oct, 20:00 UTC | 3 | 3 | 1 |
| 26 Oct, 14:00 UTC | 5 | 5 | 1 |
| 26 Oct, 08:00 UTC | 3 | 3 | 1 |
| 26 Oct, 02:00 UTC | 4 | 4 | 1 |
| 25 Oct, 20:00 UTC | 5 | 5 | 1 |
| 25 Oct, 14:00 UTC | 8 | 8 | 1 |
| 25 Oct, 08:00 UTC | 6 | 6 | 1 |
| 25 Oct, 02:00 UTC | 5 | 5 | 1 |
| 24 Oct, 20:00 UTC | 3 | 3 | 1 |
| 24 Oct, 14:00 UTC | 9 | 9 | 1 |
| 24 Oct, 08:00 UTC | 8 | 8 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Developed independently by a two-person team, this game is the sequel to the Text-Based Cultivation World. We adhere to the core principles of High Freedom, True Randomness, and Pure Loot—no AFK auto-play, no single-player mode, and a fully online experience featuring fair, unrestricted gameplay!

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 24 Oct) | 5 | — | — | 9 |
Average and peak concurrent players each month, and the change in average players from the month before.