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| Day (UTC) | Peak | Average | Polls |
|---|---|---|---|
| 4 Nov 2026 | 5 | 5 | 4 |
| 3 Nov 2026 | 6 | 5 | 6 |
| 2 Nov 2026 | 7 | 4 | 6 |
| 1 Nov 2026 | 5 | 4 | 6 |
| 31 Oct 2026 | 7 | 4 | 6 |
| 30 Oct 2026 | 7 | 4 | 6 |
| 29 Oct 2026 | 7 | 5 | 6 |
| 28 Oct 2026 | 5 | 4 | 6 |
| 27 Oct 2026 | 6 | 5 | 5 |
| 26 Oct 2026 | 5 | 4 | 4 |
| 25 Oct 2026 | 8 | 6 | 4 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Developed independently by a two-person team, this game is the sequel to the Text-Based Cultivation World. We adhere to the core principles of High Freedom, True Randomness, and Pure Loot—no AFK auto-play, no single-player mode, and a fully online experience featuring fair, unrestricted gameplay!

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 4 | 0 | −1% | 7 |
| October 2026Oct 2026 (from 24 Oct) | 5 | — | — | 9 |
Average and peak concurrent players each month, and the change in average players from the month before.