| Poll | Players |
|---|---|
| 7 Nov, 20:11 UTC | 9 |
| 7 Nov, 16:11 UTC | 12 |
| 7 Nov, 12:10 UTC | 18 |
| 7 Nov, 08:08 UTC | 10 |
| 7 Nov, 04:07 UTC | 12 |
| 7 Nov, 00:01 UTC | 11 |
| 6 Nov, 19:25 UTC | 12 |
| 6 Nov, 16:13 UTC | 15 |
| 6 Nov, 12:12 UTC | 13 |
| 6 Nov, 08:11 UTC | 9 |
| 6 Nov, 04:09 UTC | 6 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Card-stacking RPG: gather, forge weapons and fight through dungeons. Pick an evolution path for both you and your pet: 48 classes (9 cursed), 140 pet forms. 300+ weapons, from a stone on a stick to a hand-held ballista. Yet still feels like a Jira and Trello child.

Update - v1.1.0 (6 Nov 2026): Players peaked at 2.7× the week before's average. Since it came out, players averaged 88% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| Update - v1.1.06 Nov 2026 · week before: 1.2 of 7 days; 1.2 of 7 days so far | 18 (2.7×) | +88% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) (from 5 Nov) | 10 | — | — | 18 |
Average and peak concurrent players each month, and the change in average players from the month before.