| Hour | Peak | Average | Polls |
|---|---|---|---|
| 14:00 UTC | 124 | 124 | 1 |
| 12:00 UTC | 125 | 125 | 1 |
| 08:00 UTC | 124 | 124 | 1 |
| 04:00 UTC | 129 | 129 | 1 |
| 00:00 UTC | 112 | 112 | 1 |
| 6 Nov, 20:00 UTC | 105 | 105 | 1 |
| 6 Nov, 16:00 UTC | 119 | 119 | 1 |
| 6 Nov, 12:00 UTC | 122 | 122 | 1 |
| 6 Nov, 08:00 UTC | 121 | 121 | 1 |
| 6 Nov, 04:00 UTC | 112 | 112 | 1 |
| 6 Nov, 00:00 UTC | 105 | 105 | 1 |
| 5 Nov, 22:00 UTC | 99 | 99 | 1 |
| 5 Nov, 20:00 UTC | 107 | 107 | 1 |
| 5 Nov, 16:00 UTC | 133 | 133 | 1 |
| 5 Nov, 12:00 UTC | 143 | 143 | 1 |
| 5 Nov, 08:00 UTC | 143 | 143 | 1 |
| 5 Nov, 04:00 UTC | 119 | 119 | 1 |
| 5 Nov, 00:00 UTC | 111 | 111 | 1 |
| 4 Nov, 21:00 UTC | 123 | 123 | 1 |
| 4 Nov, 17:00 UTC | 131 | 131 | 1 |
| 4 Nov, 13:00 UTC | 151 | 151 | 1 |
| 4 Nov, 09:00 UTC | 128 | 128 | 1 |
| 4 Nov, 05:00 UTC | 124 | 124 | 1 |
| 4 Nov, 01:00 UTC | 120 | 120 | 1 |
| 4 Nov, 00:00 UTC | 112 | 112 | 1 |
| 3 Nov, 20:00 UTC | 122 | 122 | 1 |
| 3 Nov, 18:00 UTC | 128 | 128 | 1 |
| 3 Nov, 14:00 UTC | 155 | 155 | 1 |
| 3 Nov, 12:00 UTC | 147 | 147 | 1 |
| 3 Nov, 10:00 UTC | 135 | 135 | 1 |
| 3 Nov, 06:00 UTC | 133 | 133 | 1 |
| 3 Nov, 01:00 UTC | 118 | 118 | 1 |
| 3 Nov, 00:00 UTC | 114 | 114 | 1 |
| 2 Nov, 20:00 UTC | 127 | 127 | 1 |
| 2 Nov, 16:00 UTC | 134 | 134 | 1 |
| 2 Nov, 12:00 UTC | 139 | 139 | 1 |
| 2 Nov, 11:00 UTC | 136 | 136 | 1 |
| 2 Nov, 10:00 UTC | 117 | 117 | 1 |
| 2 Nov, 09:00 UTC | 118 | 118 | 1 |
| 2 Nov, 08:00 UTC | 114 | 114 | 1 |
| 2 Nov, 07:00 UTC | 115 | 115 | 1 |
| 2 Nov, 06:00 UTC | 121 | 121 | 1 |
| 2 Nov, 05:00 UTC | 115 | 115 | 1 |
| 2 Nov, 04:00 UTC | 125 | 125 | 1 |
| 2 Nov, 03:00 UTC | 118 | 118 | 1 |
| 2 Nov, 02:00 UTC | 108 | 108 | 1 |
| 2 Nov, 01:00 UTC | 105 | 105 | 1 |
| 2 Nov, 00:00 UTC | 102 | 101 | 2 |
| 1 Nov, 22:00 UTC | 103 | 103 | 1 |
| 1 Nov, 21:00 UTC | 108 | 108 | 1 |
| 1 Nov, 20:00 UTC | 110 | 110 | 1 |
| 1 Nov, 19:00 UTC | 119 | 119 | 1 |
| 1 Nov, 18:00 UTC | 128 | 128 | 1 |
| 1 Nov, 17:00 UTC | 126 | 126 | 1 |
| 1 Nov, 16:00 UTC | 132 | 132 | 1 |
| 1 Nov, 15:00 UTC | 141 | 141 | 1 |
| 1 Nov, 14:00 UTC | 141 | 141 | 1 |
| 1 Nov, 13:00 UTC | 156 | 156 | 1 |
| 1 Nov, 12:00 UTC | 156 | 156 | 1 |
| 1 Nov, 11:00 UTC | 152 | 152 | 1 |
| 1 Nov, 10:00 UTC | 148 | 148 | 1 |
| 1 Nov, 09:00 UTC | 148 | 148 | 1 |
| 1 Nov, 08:00 UTC | 145 | 145 | 1 |
| 1 Nov, 07:00 UTC | 136 | 136 | 1 |
| 1 Nov, 06:00 UTC | 137 | 137 | 1 |
| 1 Nov, 05:00 UTC | 134 | 134 | 1 |
| 1 Nov, 04:00 UTC | 126 | 125 | 2 |
| 1 Nov, 03:00 UTC | 117 | 117 | 1 |
| 1 Nov, 02:00 UTC | 118 | 118 | 1 |
| 1 Nov, 01:00 UTC | 102 | 102 | 1 |
| 1 Nov, 00:00 UTC | 99 | 95 | 2 |
| 31 Oct, 22:00 UTC | 98 | 98 | 1 |
| 31 Oct, 21:00 UTC | 100 | 100 | 1 |
| 31 Oct, 20:00 UTC | 98 | 98 | 1 |
| 31 Oct, 19:00 UTC | 101 | 101 | 1 |
| 31 Oct, 18:00 UTC | 106 | 106 | 1 |
| 31 Oct, 17:00 UTC | 102 | 102 | 1 |
| 31 Oct, 16:00 UTC | 96 | 96 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Build a five-hero squad, shape skills with Arcana, and combine heroes' strengths in automatic horde battles. Hunt loot and choose one of three realm traits after major breakthroughs. Roguelike-inspired builds meet long-term idle progression in a buy-once single-player RPG.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 124 | +45 | +56.9% | 156 |
| October 2026Oct 2026 (from 31 Oct) | 79 | — | — | 106 |
Average and peak concurrent players each month, and the change in average players from the month before.
Update 0.126 — Combat Timing, Deployment and Exchange Fixes (5 Nov 2026): Players peaked at 1.1× the week before's average. Since it came out, players were level with the week before.
| Update | Peak After | Change |
|---|---|---|
| Update 0.126 — Combat Timing, Deployment and Exchange Fixes5 Nov 2026 · week before: 5.1 of 7 days; 2.1 of 7 days so far | 133 (1.1×) | −2% |
| Update 0.125 — Tavern Portraits, Tutorial and UI Improvements5 Nov 2026 · week before: 4.7 of 7 days; 2.5 of 7 days so far; next update a day later | 143 (1.2×) | +1% |
| Update 0.124: A smoother start, level-up stutter fixes, and new tavern portraits5 Nov 2026 · week before: 4.5 of 7 days; 2.6 of 7 days so far; next update a day later | 143 (1.2×) | +1% |
| 0.123 Update: Star Equipment, Map Selection & Clearer Challenge Feedback4 Nov 2026 · week before: 4.2 of 7 days; 2.9 of 7 days so far; next update a day later | 143 (1.2×) | +2% |
| 0.122 Update: Healing Potion, Character Info & Dismantling Tutorial Fixes4 Nov 2026 · week before: 3.6 of 7 days; 3.6 of 7 days so far; next update a day later | 151 (1.3×) | +4% |
| 0.121 Update: Equipment Fixes, Forge & Localized UI Improvements3 Nov 2026 · week before: 3.4 of 7 days; 3.8 of 7 days so far; next update a day later | 151 (1.3×) | +4% |
| 0.120 Update: Tavern Layout Fixes, New Battle Sounds & Localized UI Improvements3 Nov 2026 · week before: 3.1 of 7 days; 4 of 7 days so far; next update a day later | 155 (1.3×) | +6% |
| 0.119 Update: Class Passive Fixes, Tavern Wishes & a Smoother Start3 Nov 2026 · week before: 2.9 of 7 days; 4.3 of 7 days so far; next update a day later | 155 (1.3×) | +7% |
| 0.118 Update: Power-saving Idle, Forge Character Selection & Gem Set Fixes3 Nov 2026 · week before: 2.6 of 7 days; 4.6 of 7 days so far; next update a day later | 155 (1.3×) | +8% |
| 0.117 Update: Gem Fixes, Easier Progression & Combat Performance Improvements2 Nov 2026 · week before: 2.3 of 7 days; 4.8 of 7 days so far; next update a day later | 155 (1.3×) | +8% |
| 0.116 Update: Map Progress Fixes, Realm Trait Rerolls & UI Improvements2 Nov 2026 · week before: 2.1 of 7 days; 5.1 of 7 days so far; next update a day later | 155 (1.4×) | +8% |
| 0.115 Update: Smoother UI, Crafting Safeguards & Offline Rewards2 Nov 2026 · week before: 1.8 of 7 days; 5.4 of 7 days so far; next update a day later | 155 (1.4×) | +10% |
| 0.114 Update: Responsive Clicks, Breakthrough Materials & UI Improvements2 Nov 2026 · week before: 1.6 of 7 days; 5.6 of 7 days so far; next update a day later | 155 (1.4×) | +9% |
| 0.113 Update: Action Fixes, Auto-Breakthrough & Combat Improvements1 Nov 2026 · week before: 1.5 of 7 days; 5.7 of 7 days so far; next update a day later | 155 (1.4×) | +7% |
| 0.111 Update: Steam Achievements, Survival Devices & Quality of Life1 Nov 2026 · week before: 1.2 of 7 days; 6 of 7 days so far; next update a day later | 155 (1.4×) | +8% |
| 0.109 Update: Inventory Controls, Auto Equipment Processing & Combat Fixes1 Nov 2026 · week before: 0.7 of 7 days; 6.5 of 7 days so far; next update a day later | 156 (1.8×) | +43% |
| Update: Gem Rework, Combat Continues in Town, and Inventory Improvements31 Oct 2026 · week before: 0.5 of 7 days; 6.7 of 7 days so far; next update a day later | 156 (2.0×) | +61% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count