A Grind-Free 3v3 Auto Battle Hack-and-Slash Game about collecting the 100 Dmon who rule the Code of the world!

| Hour | Peak | Average | Polls |
|---|---|---|---|
| 04:00 UTC | 0 | 0 | 1 |
| 9 Nov, 04:00 UTC | 0 | 0 | 1 |
| 9 Nov, 00:00 UTC | 1 | 1 | 1 |
| 8 Nov, 18:00 UTC | 1 | 1 | 1 |
| 8 Nov, 12:00 UTC | 1 | 1 | 1 |
| 8 Nov, 11:00 UTC | 1 | 1 | 1 |
| 8 Nov, 07:00 UTC | 2 | 2 | 1 |
| 7 Nov, 16:00 UTC | 1 | 1 | 1 |
| 6 Nov, 16:00 UTC | 1 | 1 | 1 |
| 6 Nov, 03:00 UTC | 0 | 0 | 1 |
| 5 Nov, 03:00 UTC | 1 | 1 | 1 |
| 4 Nov, 03:00 UTC | 0 | 0 | 1 |
| 3 Nov, 09:00 UTC | 4 | 4 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
DmonMaster 2.0.3 Update (23 Oct 2026): Players peaked at 2.7× the week before's average. In the week after, players averaged 27% fewer than the week before. Another update came a day later, so that week is partly its doing.
| Update | Peak After | Change |
|---|---|---|
| DmonMaster 2.0.7 Update4 Nov 2026 · week before: 6.8 of 7 days; 6.2 of 7 days so far | 2 (1.8×) | −27% |
| DmonMaster 2.0.6 Update27 Oct 2026 · week before: 5.9 of 7 days; 6.1 of 7 days so far | 2 (2.5×) | +13% |
| DmonMaster 2.0.5 Update26 Oct 2026 · week before: 4.7 of 7 days; 6.2 of 7 days so far; next update a day later | 2 (2.0×) | −30% |
| DmonMaster 2.0.4 Update24 Oct 2026 · week before: 3.1 of 7 days; 6.9 of 7 days so far; next update 2 days later | 3 (3.0×) | −20% |
| DmonMaster 2.0.3 Update23 Oct 2026 · week before: 1.8 of 7 days; next update a day later | 3 (2.7×) | −27% |
| DmonMaster 2.0.2 Update22 Oct 2026 · week before: 0.9 of 7 days; next update a day later | 3 (1.9×) | −50% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 1 | 0 | +8.5% | 4 |
| October 2026Oct 2026 (from 21 Oct) | 1 | — | — | 3 |
Average and peak concurrent players each month, and the change in average players from the month before.