| Poll | Players |
|---|---|
| 00:25 UTC | 85 |
| 2 Nov, 20:25 UTC | 124 |
| 2 Nov, 16:23 UTC | 98 |
| 2 Nov, 12:23 UTC | 86 |
| 2 Nov, 08:22 UTC | 61 |
| 2 Nov, 04:21 UTC | 70 |
| 2 Nov, 01:15 UTC | 109 |
| 1 Nov, 21:14 UTC | 144 |
| 1 Nov, 21:12 UTC | 144 |
| 1 Nov, 17:11 UTC | 161 |
| 1 Nov, 13:10 UTC | 180 |
| 1 Nov, 09:09 UTC | 156 |
| 1 Nov, 05:06 UTC | 138 |
| 1 Nov, 04:06 UTC | 144 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
An incremental monster-farming game where you catch and hatch unique creatures, unlock powerful upgrades, expand your skill tree, harvest resources, and battle in the arena to become the ultimate monster hatcher.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 121 | +121 | — | 180 |
| October 2026Oct 2026 (from 27 Oct) | 0 | — | — | 0 |
Average and peak concurrent players each month, and the change in average players from the month before.
Monster Hatcher - Update v1.0.2 (1 Nov 2026): Players peaked at 1.1× the week before's average. Since it came out, players averaged 21% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Monster Hatcher - Update v1.0.21 Nov 2026 · week before: 5.2 of 7 days; 1.2 of 7 days so far | 144 (1.1×) | −21% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count